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Re: [RELEASE] 6.60 TN-V9.5
Posted: Sun Jun 22, 2014 9:40 am
by Lord Zero
Thanks TN for your amazing work as always. I came to report an issue. I had the Ika Musume cmb theme for a while. Switched to the Persona 3 one and it wouldnt load at all. The tnv froze and will not start at all ever since. I managed to fix it by disabling the plugin through the recovery start (press R while the tnv loads). I will try rolling back to 8.0 and checking other themes. Tried the US megaman x games. They work full speed, great sound, no issues whatsoever so far.
Re: [RELEASE] 6.60 TN-V9.5
Posted: Sun Jun 22, 2014 2:04 pm
by Dante69
Show wrote:Nevermind, solved my own problem. Good ol' Run as Administrator fixed my open CMA issues.
Edit:
Okay, new issue. I'm trying to install Vita FTP now and it's not showing up under the memory stick in TN-V. I arranged it so that it's in the INSTALL.ZIP folder as PSP/GAME/VITAFTP/EBOOT.PBP. Also, set it to Store before archiving it. Transferred with CMA, but it doesn't show up in the XMB. Any suggestion on what I'm missing?
I used PSPfiler to unzip the INSTALL.ZIP file in PSP/GAME folder in the Vita and it works. I just zip the homebrew itself and not put it in any extra folders into the INSTALL.ZIP file.
Re: [RELEASE] 6.60 TN-V9.5
Posted: Mon Jun 23, 2014 8:39 am
by vitasav
darkmgcian23 wrote:TN..we waiting for update TN-V 9....
maybe TN-V 10 ... for PSX game perfect sound

thanks
be lucky theres sound at all, i didn't think it was good enough an we'd have to wait til the vita was hacked an use sony's driver.
glad i was wrong.
gotta give credit to everyone involved in this.
Re: [RELEASE] 6.60 TN-V9.5
Posted: Mon Jun 23, 2014 8:49 am
by Total-Noob
vitasav wrote:darkmgcian23 wrote:TN..we waiting for update TN-V 9....
maybe TN-V 10 ... for PSX game perfect sound

thanks
be lucky theres sound at all, i didn't think it was good enough an we'd have to wait til the vita was hacked an use sony's driver.
glad i was wrong.
gotta give credit to everyone involved in this.
Credits go to PEOPS Team.
Re: [RELEASE] 6.60 TN-V9.6
Posted: Mon Jun 23, 2014 5:19 pm
by Total-Noob
Changelog TN-V9.6:
- Added sctrlHENLoadModuleOnReboot function.
- Fixed execution of plain modules in buffer.
- Fixed garbled sound -> enhanced PS1 compatibility.
- Changed default PEOPS SPU settings.
Re: [RELEASE] 6.60 TN-V9.6
Posted: Mon Jun 23, 2014 11:31 pm
by mindglitch
just updated to 9.6 via wifi and it shows great improvement. i no longer had to hard reset the vita after the update. it jumped straight into the psp xmb after installation. also tried a psn store bought ps1 game (mega man 1) and what a huge improvement in sound quality! the music was no longer choppy and played smooth. still a slight distortion that i was able to ignore. it definitely sounds a lot better. hopefully everyone else experiences the same.
thanks total noob and keep kickin ***!
Re: [RELEASE] 6.60 TN-V9.6
Posted: Tue Jun 24, 2014 1:06 am
by O-bake
Wow, major improvements in PS1 sound! (Although I had to hard reset my Vita after the update...no biggie)
I just had a quick test with Tony Hawks on PS1 (my benchmark game, as I know it by heart). The sound effects and gameplay/speed are perfect, only the background music sounds like a very low bitrate mp3. The in-game music is original CD-audio. I haven't played with the settings yet, but I would like to ask what they basically mean in simple words. The more option we have, the more combinations are possible...
Re: [RELEASE] 6.60 TN-V9.6
Posted: Tue Jun 24, 2014 6:18 am
by rjwboys
- Added sctrlHENLoadModuleOnReboot function. what is this?
Re: [RELEASE] 6.60 TN-V9.6
Posted: Tue Jun 24, 2014 6:35 am
by qwikrazor87
rjwboys wrote:- Added sctrlHENLoadModuleOnReboot function. what is this?
You can read the info about it here,
https://github.com/uofw/uofwinst/blob/m ... stemctrl.h
Re: [RELEASE] 6.60 TN-V9.6
Posted: Tue Jun 24, 2014 7:11 am
by vitasav
Total-Noob wrote:Changelog TN-V9.6:
- Added sctrlHENLoadModuleOnReboot function.
- Fixed execution of plain modules in buffer.
- Fixed garbled sound -> enhanced PS1 compatibility.
- Changed default PEOPS SPU settings.
awesome, do you think there will be a point where most games will run full speed with good quality sound?
hopefully.
anyway just wanted to say thanks to everyone involved, having a fully functioning cfw psp inside a vita is great.
