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Updated. Ps Vita crashed after the update. I had to reset and load again the exploit and now works.Total-Noob wrote:6.60 is available now. Download it directly on your PS Vita via the 'System Update' option on the XMB in TN-V or grab the files here: http://hackinformer.com/TN-V/release_tnv9.rar
Changelog:
* Added Pete's PEOPS SPU plugin which emulates PS1 sound.
* Added 'PEOPS SPU configuration' to recovery menu.
* Added option to show Vita FW in 'System Information'.
* Added and fixed some internal things.
* Unlocked 12MB extra memory in every FW for internal use.
* Removed in-XMB FTP feature, because it was overbugged.
This fixes internet radio incompatibility.
A better FTP port will be added in the next revision.
Donation: https://www.paypal.com/cgi-bin/webscr?c ... id=8158859
Enjoy
P.S. May somebody lead a thread with lists of PSX games working, half working, etc. on 6.60 TN-V9?
dang, totally forgot that xD will do it tommorowhgoel0974 wrote:We can expect SMOKE to do that PSX game thread I suppose.
Also, if the SPU emulation is a port of PEOPS (which is GPLv2) shouldn't you have to release source code for that portion?
Hm...strange - then just install them manuallyruyor wrote:I'm trying to update via "System Update", but it immediately tells me I have the newest version already. When selecting it, I have to set up a new connection (which I did) even though it still uses the current Vita connection. Is there something special I have to do to get it to work?
--Edit--
I've tried disabling all VSH plugins, resetting VSH, and restarting the ePSP but still get the same result.
Had no problem in updating by Psvita... (only after done it, PsVita hanged but then everything was fine).ruyor wrote:I'm trying to update via "System Update", but it immediately tells me I have the newest version already. When selecting it, I have to set up a new connection (which I did) even though it still uses the current Vita connection. Is there something special I have to do to get it to work?