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[RELEASE] 6.60 TN-V9.7

Total_Noob's PSP Emulator Custom Firmware for the Vita. CEF can be downloaded here.
TheM4v3r1cX
Posts: 40
Joined: Mon Aug 11, 2014 12:29 am

Re: [RELEASE] 6.60 TN-V9.6

Post by TheM4v3r1cX »

Thanks for the quick reply! I just changed those settings but i still have problems with the game :/
Thanks anyway!
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Retired hacker, musician, gamer, programmer, videogame developer.
Pretty much an ocious guy with a lot of time to waste.
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Ruben_Wolfe
Posts: 158
Joined: Sat Aug 09, 2014 9:33 pm

Re: [RELEASE] 6.60 TN-V9.6

Post by Ruben_Wolfe »

Just came here to say thanks.
Your work on the Vita's scene is not taken for granted, trust me.
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Total-Noob
Guru
Posts: 536
Joined: Sat Feb 02, 2013 5:08 pm

Re: [RELEASE] 6.60 TN-V9.7

Post by Total-Noob »

Changelog TN-V9.7:
- Added CDDA support for PEOPS SPU plugin -> enhanced PS1 compatibility.
- Added in-XMB recovery menu.
- Fixed freeze in many PSP games.

Enjoy.
unknown_error
Posts: 26
Joined: Mon Jun 16, 2014 1:58 pm

Re: [RELEASE] 6.60 TN-V9.7

Post by unknown_error »

Total-Noob aka TN, feeling excited wrote:Changelog TN-V9.7:
- Added CDDA support for PEOPS SPU plugin -> enhanced PS1 compatibility.
- Added in-XMB recovery menu.
- Fixed freeze in many PSP games.

Enjoy.
nice work as always.
reprep
Posts: 1074
Joined: Tue Dec 17, 2013 4:38 pm

Re: [RELEASE] 6.60 TN-V9.7

Post by reprep »

Total-Noob wrote:Changelog TN-V9.7:
- Added CDDA support for PEOPS SPU plugin -> enhanced PS1 compatibility.
- Added in-XMB recovery menu.
- Fixed freeze in many PSP games.

Enjoy.
thanks a lot, cdda support is great, it isn't available in POPS in later official psp firmwares.
kingofpool
Posts: 70
Joined: Tue Jun 24, 2014 11:36 pm

Re: [RELEASE] 6.60 TN-V9.7

Post by kingofpool »

jak & daxter is working flawlessly, thanks for fixing that up man
PspJunkie
Posts: 254
Joined: Sun Dec 09, 2012 4:06 pm

Re: [RELEASE] 6.60 TN-V9.7

Post by PspJunkie »

Thanks TN for the update and your continued contributions to the scene. You are really keeping it alive and well. I don't think there has been a more devoted or more unselfish dev for the scene since Dax. (Not to mention that you're one smart mf).
High regards, Junkie.
fate6
Big Beholder
Posts: 7599
Joined: Fri Mar 09, 2012 1:18 am
Location: [fate6@Canterlot ~]$

Re: [RELEASE] 6.60 TN-V9.7

Post by fate6 »

PspJunkie wrote:You are really keeping it alive and well. I don't think there has been a more devoted or more unselfish dev for the scene since Dax.
:lol:
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anon wrote:If you can't trust a 600 year old vampire in a prepubescent girl's body, who can you trust?
limbic_limerick
Posts: 5
Joined: Wed Aug 13, 2014 11:32 pm

Re: [RELEASE] 6.60 TN-V9.7

Post by limbic_limerick »

Is there anyway to get custom firmware from 3.18, or is this a lost cause?

Someone sold me a vita today and I didn't realize it was a demo model. Looking for any way to use it as a regular unit.
fate6
Big Beholder
Posts: 7599
Joined: Fri Mar 09, 2012 1:18 am
Location: [fate6@Canterlot ~]$

Re: [RELEASE] 6.60 TN-V9.7

Post by fate6 »

You have a kiosk Vita? I would sell it to someone that can make use of it and use the money to buy a regular Vita.

viewtopic.php?f=65&t=38895

Use that to turn off the timer if you do plan on keeping it.

Oh and 3.18 eCFW will not happen till a new kernel exploit is released which will not be any time soon.
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anon wrote:If you can't trust a 600 year old vampire in a prepubescent girl's body, who can you trust?
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