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[RELEASE] 6.60 TN-V9.7

Total_Noob's PSP Emulator Custom Firmware for the Vita. CEF can be downloaded here.
Lord Zero
Posts: 16
Joined: Wed Nov 21, 2012 1:27 pm

Re: [RELEASE] 6.60 TN-V9.5

Post by Lord Zero » Sun Jun 22, 2014 9:40 am

Thanks TN for your amazing work as always. I came to report an issue. I had the Ika Musume cmb theme for a while. Switched to the Persona 3 one and it wouldnt load at all. The tnv froze and will not start at all ever since. I managed to fix it by disabling the plugin through the recovery start (press R while the tnv loads). I will try rolling back to 8.0 and checking other themes. Tried the US megaman x games. They work full speed, great sound, no issues whatsoever so far.
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Dante69
Posts: 88
Joined: Thu Aug 30, 2012 8:31 pm

Re: [RELEASE] 6.60 TN-V9.5

Post by Dante69 » Sun Jun 22, 2014 2:04 pm

Show wrote:Nevermind, solved my own problem. Good ol' Run as Administrator fixed my open CMA issues.

Edit:

Okay, new issue. I'm trying to install Vita FTP now and it's not showing up under the memory stick in TN-V. I arranged it so that it's in the INSTALL.ZIP folder as PSP/GAME/VITAFTP/EBOOT.PBP. Also, set it to Store before archiving it. Transferred with CMA, but it doesn't show up in the XMB. Any suggestion on what I'm missing?
I used PSPfiler to unzip the INSTALL.ZIP file in PSP/GAME folder in the Vita and it works. I just zip the homebrew itself and not put it in any extra folders into the INSTALL.ZIP file.
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vitasav
Posts: 241
Joined: Thu Oct 04, 2012 5:47 pm
Location: USA

Re: [RELEASE] 6.60 TN-V9.5

Post by vitasav » Mon Jun 23, 2014 8:39 am

darkmgcian23 wrote:TN..we waiting for update TN-V 9....
maybe TN-V 10 ... for PSX game perfect sound :D
thanks

be lucky theres sound at all, i didn't think it was good enough an we'd have to wait til the vita was hacked an use sony's driver.

glad i was wrong.


gotta give credit to everyone involved in this.
PS Vita PCP-1101 - 3.60 OFW - HENkaku

Total-Noob
Guru
Posts: 536
Joined: Sat Feb 02, 2013 5:08 pm

Re: [RELEASE] 6.60 TN-V9.5

Post by Total-Noob » Mon Jun 23, 2014 8:49 am

vitasav wrote:
darkmgcian23 wrote:TN..we waiting for update TN-V 9....
maybe TN-V 10 ... for PSX game perfect sound :D
thanks

be lucky theres sound at all, i didn't think it was good enough an we'd have to wait til the vita was hacked an use sony's driver.

glad i was wrong.


gotta give credit to everyone involved in this.
Credits go to PEOPS Team.

Total-Noob
Guru
Posts: 536
Joined: Sat Feb 02, 2013 5:08 pm

Re: [RELEASE] 6.60 TN-V9.6

Post by Total-Noob » Mon Jun 23, 2014 5:19 pm

Changelog TN-V9.6:
- Added sctrlHENLoadModuleOnReboot function.
- Fixed execution of plain modules in buffer.
- Fixed garbled sound -> enhanced PS1 compatibility.
- Changed default PEOPS SPU settings.

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mindglitch
Posts: 187
Joined: Tue Sep 11, 2012 11:21 pm
Location: chi town

Re: [RELEASE] 6.60 TN-V9.6

Post by mindglitch » Mon Jun 23, 2014 11:31 pm

just updated to 9.6 via wifi and it shows great improvement. i no longer had to hard reset the vita after the update. it jumped straight into the psp xmb after installation. also tried a psn store bought ps1 game (mega man 1) and what a huge improvement in sound quality! the music was no longer choppy and played smooth. still a slight distortion that i was able to ignore. it definitely sounds a lot better. hopefully everyone else experiences the same.

thanks total noob and keep kickin ***!
-always use the search function before asking and if you receive help from anyone, say thanks and remember to pay it forward.
[spoiler]#387843 by dgjg0622
Tue May 12, 2015 12:01 pm

Me too,i can't install it, i am not back up, i can't update,I want dead[/spoiler]

O-bake
Posts: 30
Joined: Sun Sep 02, 2012 7:58 pm

Re: [RELEASE] 6.60 TN-V9.6

Post by O-bake » Tue Jun 24, 2014 1:06 am

Wow, major improvements in PS1 sound! (Although I had to hard reset my Vita after the update...no biggie)

I just had a quick test with Tony Hawks on PS1 (my benchmark game, as I know it by heart). The sound effects and gameplay/speed are perfect, only the background music sounds like a very low bitrate mp3. The in-game music is original CD-audio. I haven't played with the settings yet, but I would like to ask what they basically mean in simple words. The more option we have, the more combinations are possible...

rjwboys
Posts: 22
Joined: Wed Nov 13, 2013 6:53 am

Re: [RELEASE] 6.60 TN-V9.6

Post by rjwboys » Tue Jun 24, 2014 6:18 am

- Added sctrlHENLoadModuleOnReboot function. what is this?

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qwikrazor87
Guru
Posts: 2839
Joined: Sat Apr 21, 2012 1:23 pm
Location: The North Pole

Re: [RELEASE] 6.60 TN-V9.6

Post by qwikrazor87 » Tue Jun 24, 2014 6:35 am

rjwboys wrote:- Added sctrlHENLoadModuleOnReboot function. what is this?
You can read the info about it here,
https://github.com/uofw/uofwinst/blob/m ... stemctrl.h
PSP N1000 - TA-091 - 5.70 QHEN
PSP 2001 - TA-085 v1 - 6.60 PRO-C
PSP 1001 - TA-086 - 6.60 PRO-C
PS Vita 3G - PCH-1101 - 3.60 taiHEN
Laptop HP Pavilion g7 - Ubuntu 12.04 LTS

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vitasav
Posts: 241
Joined: Thu Oct 04, 2012 5:47 pm
Location: USA

Re: [RELEASE] 6.60 TN-V9.6

Post by vitasav » Tue Jun 24, 2014 7:11 am

Total-Noob wrote:Changelog TN-V9.6:
- Added sctrlHENLoadModuleOnReboot function.
- Fixed execution of plain modules in buffer.
- Fixed garbled sound -> enhanced PS1 compatibility.
- Changed default PEOPS SPU settings.

awesome, do you think there will be a point where most games will run full speed with good quality sound?

hopefully.


anyway just wanted to say thanks to everyone involved, having a fully functioning cfw psp inside a vita is great.

:twisted:
PS Vita PCP-1101 - 3.60 OFW - HENkaku

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