Total_Noob's PSP Emulator Custom Firmware for the Vita. CEF can be downloaded here.
#352028 by Total-Noob
Mon Jun 16, 2014 8:34 pm
Download the newest revision directly on your PS Vita via the 'System Update' option on the XMB in TN-V or grab the files here: http://hackinformer.com/TN-V/release_tnv97.rar
Donation: https://www.paypal.com/cgi-bin/webscr?c ... id=8158859

Enjoy
Advertising
Last edited by Total-Noob on Wed Aug 13, 2014 3:32 pm, edited 5 times in total.
#352030 by JamppCobal
Mon Jun 16, 2014 8:46 pm
Awesome!! Thanks TN!!!
Advertising
#352031 by samsara
Mon Jun 16, 2014 8:47 pm
This man is a wizard in disguise. So much goodness.

Going to have to wait for a new kernel patch though ^_^;
#352033 by hgoel0974
Mon Jun 16, 2014 8:55 pm
We can expect SMOKE to do that PSX game thread I suppose.
Also, if the SPU emulation is a port of PEOPS (which is GPLv2) shouldn't you have to release source code for that portion?
#352034 by kakarotto
Mon Jun 16, 2014 8:57 pm
Total-Noob wrote:6.60 is available now. Download it directly on your PS Vita via the 'System Update' option on the XMB in TN-V or grab the files here: http://hackinformer.com/TN-V/release_tnv9.rar

Changelog:
* Added Pete's PEOPS SPU plugin which emulates PS1 sound.
* Added 'PEOPS SPU configuration' to recovery menu.
* Added option to show Vita FW in 'System Information'.
* Added and fixed some internal things.
* Unlocked 12MB extra memory in every FW for internal use.
* Removed in-XMB FTP feature, because it was overbugged.
This fixes internet radio incompatibility.
A better FTP port will be added in the next revision.

Donation: https://www.paypal.com/cgi-bin/webscr?c ... id=8158859

Enjoy

P.S. May somebody lead a thread with lists of PSX games working, half working, etc. on 6.60 TN-V9?


Updated. Ps Vita crashed after the update. I had to reset and load again the exploit and now works.
In System Information i find my Vita is 1.80 TN v-9 even if i'm on 1.81, but of course, if 1.80 and 1.81 has the same code (look at the other thread you made) it will be impossible to know which exactly is for the CEF itself.

And, for the 12Mb extra, i suppose as things are now no application can use it, right?
#352035 by Total-Noob
Mon Jun 16, 2014 8:58 pm
hgoel0974 wrote:We can expect SMOKE to do that PSX game thread I suppose.
Also, if the SPU emulation is a port of PEOPS (which is GPLv2) shouldn't you have to release source code for that portion?


dang, totally forgot that xD will do it tommorow
#352043 by ruyor
Mon Jun 16, 2014 9:20 pm
I'm trying to update via "System Update", but it immediately tells me I have the newest version already. When selecting it, I have to set up a new connection (which I did) even though it still uses the current Vita connection. Is there something special I have to do to get it to work?

--Edit--

I've tried disabling all VSH plugins, resetting VSH, and restarting the ePSP but still get the same result.
#352045 by Total-Noob
Mon Jun 16, 2014 9:46 pm
ruyor wrote:I'm trying to update via "System Update", but it immediately tells me I have the newest version already. When selecting it, I have to set up a new connection (which I did) even though it still uses the current Vita connection. Is there something special I have to do to get it to work?

--Edit--

I've tried disabling all VSH plugins, resetting VSH, and restarting the ePSP but still get the same result.


Hm...strange - then just install them manually :)
#352046 by kakarotto
Mon Jun 16, 2014 9:50 pm
ruyor wrote:I'm trying to update via "System Update", but it immediately tells me I have the newest version already. When selecting it, I have to set up a new connection (which I did) even though it still uses the current Vita connection. Is there something special I have to do to get it to work?


Had no problem in updating by Psvita... (only after done it, PsVita hanged but then everything was fine).

By the way, i'm Installing MGS1... i'll edit the post in a few minutes with the result

Who is online

Users browsing this forum: No registered users and 6 guests