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[Beta Test] 6.60 TN-V9
Posted: Wed Jun 11, 2014 9:49 pm
by Total-Noob
Ehm...well no release

BUT, now I've got your attention

I'm doing a database of all PSPEMU firmwares which is needed in TN-V9. Please run your exploit with the following file (overwrite the existing TN.BIN file with this one). It will lead you to a blue screen and exit with an error. You have to copy the savedata back from the PS Vita to the PC. You'll find a file called size.txt. Post the content of this file here in this topic with your Vita FW. DO NOT post a FW which already exists!
https://www.mediafire.com/?tg3coila4349byu
1.65/1.66/1.67,
1.69,
2.05,
2.06,
P.S. The compatibility of the PEOPS plugin has been enhanced alot!
Re: [RELEASE] 6.60 TN-V9
Posted: Wed Jun 11, 2014 9:54 pm
by dboyz
Nice!! Thanks very much.
Re: [RELEASE] 6.60 TN-V9
Posted: Wed Jun 11, 2014 10:10 pm
by JamppCobal
Total-Noob wrote:It will lead you to a blue screen and exit with an error.
If it matters, it didn't exit with an error, in fact it didn't exit at all. I had to use the PS Vita Recovery to restart the Vita. Anywho....
Vita on 1.80
Re: [RELEASE] 6.60 TN-V9
Posted: Wed Jun 11, 2014 10:11 pm
by kakarotto
1.81 size: 0x0000BD40
EDIT: is it possible, same result as 1.80?
Re: [RELEASE] 6.60 TN-V9
Posted: Wed Jun 11, 2014 10:17 pm
by JamppCobal
kakarotto wrote:1.81 size: 0x0000BD40
EDIT: is it possible, same result as 1.80?
I thought the only change in 1.81 was to patch MHFU. Could be wrong though.
Re: [Beta Test] 6.60 TN-V9
Posted: Wed Jun 11, 2014 10:23 pm
by ordi
JamppCobal wrote:If it matters, it didn't exit with an error, in fact it didn't exit at all. I had to use the PS Vita Recovery to restart the Vita.
It takes a couple of seconds until the error shows up.
Vita on 2.12: size: 0x0000BF40
Re: [Beta Test] 6.60 TN-V9
Posted: Wed Jun 11, 2014 10:26 pm
by JamppCobal
ordi wrote:JamppCobal wrote:If it matters, it didn't exit with an error, in fact it didn't exit at all. I had to use the PS Vita Recovery to restart the Vita.
It takes a couple of seconds until the error shows up.
I waited until the screen dimmed, but whatevs, I guess its not important anyhow.
Re: [Beta Test] 6.60 TN-V9
Posted: Wed Jun 11, 2014 10:32 pm
by Belmondo
Thank you Total Noob, my VitaTV will be ready.. well after a new kxploit

Re: [Beta Test] 6.60 TN-V9
Posted: Wed Jun 11, 2014 11:44 pm
by Max7731
FW: 3.01
EXPLOIT GAME: NUMBLAST
size: 0x0000CC40
Re: [Beta Test] 6.60 TN-V9
Posted: Thu Jun 12, 2014 4:47 am
by eco95
Dear Total-Noob,
I am Sorry for this off-topic post.
Could you please make "psx popsloader plugin" work for 6.60 TN-V9 ?
Some ps1 games need "popsloader" in order to run. For exmple, Final Fantasy 8, Mortal Kombat Trilogy...
The old version 660TNV-fix.rar(released on 2013/03/14) supported Popsloader.
please make the magic happens again on TN-V9.
Thank you so much in advance!! Truly appreciate all your hard work!!