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Here I am again.

Total_Noob's PSP Emulator Custom Firmware for the Vita. CEF can be downloaded here.
Total-Noob
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Posts: 536
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Here I am again.

Post by Total-Noob » Tue Jun 10, 2014 1:14 pm

Is it my second, my third or even my fourth comeback? I used to leave the scene often, but I had never got a good reason if I am honest...I hadn't got time or I just got bored.
But this time, something sad had happened in my family and I thought I wouldn't have enough strength to work for the scene, so I decided to leave you with the last update TN-V8.
I have been in a hole in my life for a short time, but I was stronger than I thought and I could climb up the hole and here I am again. And as usually, every time I came back I also brought something great to you guys.

What can it be this time, heh? PS1 games with sound.
I have to admit, I was wrong with my statement about the PEOPS SPU plugin. I used to say that it is going to run at 5 FPS and this is completely wrong, it was a stupid thesis.

You all have surely heard about the 'PEOPS plugin' by Coldbird. This is the most brilliant idea ever guys. Here is his proof of concept 2 years ago.
https://www.youtube.com/watch?v=sIgkU7hKU8c

The main idea of PEOPS SPU plugin is simple:
As the ME CPU isn't emulated in the PSPEMU, which is responsible for SPU emulation, we have to redirect the SPU calls (register write, DMA, XA processing) to the PEOPS SPU plugin and let it do the job for us. It sounds pretty simple, but the problem is, we have to find these callbacks in the pops module by Sony, which is pretty huge! It requires reverse engineering skills, experience and time.

Coldbird has given me his POC a long time ago, but sadly I could never have his plugin working.
Two weeks ago, I decided to write the plugin on my own and now I've nearly finished it. Most of the time I spent with reversing parts of the pops module, because primarily, the module must be understood, before any custom codes can be inject.

Anyways, I don't think you're interested in what I am blabbering here. So I show you a video now, just watch and listen carefully to the beautiful sound in Tekken 3. Enjoy:
https://www.youtube.com/watch?v=ti_qA2PwCVY

I know, I know, it's awesome. But still there are quiet some bugs to fix. There are many games which don't have any sound effects yet or some sounds do always repeat (which sounds quiet funny haha xD)

But whenever it is done, the PEOPS SPU plugin will get shipped together with 6.60 TN-V9.

Donate me if you want to support the 6.60 TN-V9 development.
https://www.paypal.com/cgi-bin/webscr?c ... id=8158859

If you're interested in how the PEOPS SPU plugin looks like, check this impressive work out here: http://www.pbernert.com/html/spu.htm
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haxxey
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Posts: 567
Joined: Sat Jul 21, 2012 10:52 am
Location: Lurking /talk

Re: Here I am again.

Post by haxxey » Tue Jun 10, 2014 1:21 pm

Welcome back, man! I'm glad we'll be getting sound on PS1 games.
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We are such stuff as dreams are made on, and our little life is rounded with a sleep.

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ErnieBall
Posts: 389
Joined: Tue Mar 04, 2014 12:00 am

Re: Here I am again.

Post by ErnieBall » Tue Jun 10, 2014 1:32 pm

welcome back! (even if i'm not really in a position to say that)
I'm hyped about the progress!
PSP 1004 6.60 ME
PSV 1000 3.60 HENKAKU
PS3 CECH-2004A FERROX 4.80 Cobra 7.3

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dboyz
Posts: 676
Joined: Sat Jun 09, 2012 6:33 am
Location: Russia, volgograd

Re: Here I am again.

Post by dboyz » Tue Jun 10, 2014 1:39 pm

Really glad to see you back TN!! 8-)
You saved us from the grim of Sony E3 disappointment for PS Vita.
Last edited by dboyz on Tue Jun 10, 2014 2:02 pm, edited 1 time in total.
we forgive but we never forget

yifanlu
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Re: Here I am again.

Post by yifanlu » Tue Jun 10, 2014 1:42 pm

TN leaving and coming back... or as we call it: Tuesday ;)

PspJunkie
Posts: 254
Joined: Sun Dec 09, 2012 4:06 pm

Re: Here I am again.

Post by PspJunkie » Tue Jun 10, 2014 1:45 pm

Welcome back TN! Of course we would all love to have sound with Ps1 games but could you possibly fix the Internet radio player bug present in TN-v8 too? Pretty please? ;)

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haxxey
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Posts: 567
Joined: Sat Jul 21, 2012 10:52 am
Location: Lurking /talk

Re: Here I am again.

Post by haxxey » Tue Jun 10, 2014 1:46 pm

yifanlu wrote:TN leaving and coming back... or as we call it: Tuesday ;)
I wish I could +1 replies, because I would +1 this.

Four times, man. Four times.
We are such stuff as dreams are made on, and our little life is rounded with a sleep.

ordi
Posts: 248
Joined: Sat Dec 29, 2012 6:53 pm
Location: Germany

Re: Here I am again.

Post by ordi » Tue Jun 10, 2014 1:49 pm

Whoa awesome news, both to see you come back and to see that PS1 sound is finally in reach. :D
Total-Noob wrote:Donate me if you want to support the 6.60 TN-V9 development.
https://www.paypal.com/cgi-bin/webscr?c ... id=8158859
I'm going to donate as soon as I have some money on my Paypal account. 8-)

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skyhot004
Posts: 189
Joined: Sat Aug 03, 2013 8:02 am

Re: Here I am again.

Post by skyhot004 » Tue Jun 10, 2014 1:51 pm

Glad you are back
Too bad i'm not on homebrew side anymore (since you can do all that better on pc)

But don't stop updating
...................Yeah i got nothing to say here

wololo
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Location: Japan

Re: Here I am again.

Post by wololo » Tue Jun 10, 2014 2:00 pm

Welcome back, and congratulations on this insane progress!
If you need US PSN Codes, this technique is what I recommend.

Looking for guest bloggers and news hunters here at wololo.net, PM me!

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