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[RELEASE] TN SaveState Plugin v1

Total_Noob's PSP Emulator Custom Firmware for the Vita. CEF can be downloaded here.
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MMA JEDI
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Re: [RELEASE] TN SaveState Plugin v1

Post by MMA JEDI » Wed Jan 29, 2014 6:28 pm

Thnx 4 all the work you've done friend. May the Force be with you...alwayz!
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gluttons
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Re: [RELEASE] TN SaveState Plugin v1

Post by gluttons » Wed Jan 29, 2014 7:00 pm

Wow thanks! I can't wait to use this for my vita! ;)
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abdou005
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Re: [RELEASE] TN SaveState Plugin v1

Post by abdou005 » Wed Jan 29, 2014 7:40 pm

Thank's Legend "Total_Noob" :D !

you guys will be more addicted to your Ps Vita After this Awesome Realise ;) , You will see... I swear !

We shouldn't forget this betatester :lol: . Hein, Hackinformer :P ?
[spoiler]Image[/spoiler]
IMPORTANT! English Speakers follow Koala "ps vita hacker progress" here --> https://www.facebook.com/koalavita
Koala PS Vita 3,01 HAck Video --> http://www.youtube.com/watch?v=z_Ahks9N6lg
Ps Vita 1,81 --> Urbanix EU Exploit TN-V8

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DR460N
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Re: [RELEASE] TN SaveState Plugin v1

Post by DR460N » Wed Jan 29, 2014 9:57 pm

Awesome plugin!!! definitely must have. I can't wait to have a go at it. Thanks TN!!!

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qwikrazor87
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Re: [RELEASE] TN SaveState Plugin v1

Post by qwikrazor87 » Wed Jan 29, 2014 11:29 pm

Total-Noob wrote:You're right. There are games where you have audio and others don't have. The problem is that the games, which don't have audio, initialize the sascore module (for sounds) outside the PSPEmu - in kermit. This means that when you try to load these savestates from games which don't initialize this module you won't have sound. I hadn't success yet on reinitializing this module :(
TN

Code: Select all

sceUtilityLoadModule(0x300); //PSP_MODULE_AV_AVCODEC
sceUtilityLoadModule(0x301); //PSP_MODULE_AV_SASCORE
That doesn't work?
PSP 2001 - TA-085 - 6.61 PRO-C2
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ove_p
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Re: [RELEASE] TN SaveState Plugin v1

Post by ove_p » Wed Jan 29, 2014 11:45 pm

Thanks TN! 

beastes
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Re: [RELEASE] TN SaveState Plugin v1

Post by beastes » Thu Jan 30, 2014 1:48 am

thank you !! it very usefull i like it easy to use

ambrosjb
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Re: [RELEASE] TN SaveState Plugin v1

Post by ambrosjb » Thu Jan 30, 2014 2:01 am

Awesome work as always! I've had a little more time to play around with this now. Absolutely revolutionary to be able just switch between different PSP games by pushing left or right! Very very cool. Thanks TN!

SifJar
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Re: [RELEASE] TN SaveState Plugin v1

Post by SifJar » Thu Jan 30, 2014 10:51 am

Does this only work with TN-V on the Vita? Because it seems better than any other save State plug in (works with PSX games) and I'd like to use it with PRO on my PSP.

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The Z
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Re: [RELEASE] TN SaveState Plugin v1

Post by The Z » Thu Jan 30, 2014 10:55 am

SifJar wrote:Does this only work with TN-V on the Vita? Because it seems better than any other save State plug in (works with PSX games) and I'd like to use it with PRO on my PSP.
Since it seems to be depending on exiting the PSP emulator and going back to the LiveArea, I would guess it is indeed only for the PS Vita eCFWs, not for a regular PSP CFW.
White PSV TV - 32GB - 3.65 CFW
White PSV 1000 - 32GB - 3.65 CFW
2x PSV 2000 - 32/64GB - 3.65 CFW
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PSP Slim 2000 - TA-085¹ - 6.61 ME-2.3
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