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Project: 6.60 TN-V

Total_Noob's PSP Emulator Custom Firmware for the Vita. CEF can be downloaded here.
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pridefuldawn
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Re: Project: 6.60 TN-V

Post by pridefuldawn » Thu Mar 14, 2013 3:15 pm

Ohh sorry, I meant the location.
I have renamed it to 660.PBP already.
The process tells me to first copy the exploit to my memory card,
and then transfer the PBP Update file to my SAVEDATA folder.
That doesn't seem possible :p
So do I copy the update before I transfer the exploit(Which I did)....
But there is also the SAVEDATA folder in the PSP Game Directory, so that is what I thought you meant because of the step order.
(I also for old times sake, copied the UPDATE to GAME/UPDATE/660.PBP)

Ohh, I'm getting a gray screen also btw, and then an error messege, I'm running the US Exploit.

"Transfer it to your PS Vita using CMA.
Obtain the 6.60 EBOOT and copy it to the savedata folder with the name '660.PBP"

Anyway, Thanks for the help. :)
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Last edited by pridefuldawn on Thu Mar 14, 2013 3:21 pm, edited 1 time in total.
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NNNRT
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Re: Project: 6.60 TN-V

Post by NNNRT » Thu Mar 14, 2013 3:19 pm

@TN I have a question.
Everything is working fine, except 4 or 5 homebrews are showing up as corrupted. :? Do you know why? :mrgreen:
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Total-Noob
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Re: Project: 6.60 TN-V

Post by Total-Noob » Thu Mar 14, 2013 3:21 pm

NNNRT wrote:@TN I have a question.
Everything is working fine, except 4 or 5 homebrews are showing up as corrupted. :? Do you know why? :mrgreen:
Check with PSPfiler how they are located.

The archive with fixed UNO US and UNO JP will be uploaded soon.
Last edited by Total-Noob on Thu Mar 14, 2013 3:27 pm, edited 1 time in total.

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NNNRT
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Re: Project: 6.60 TN-V

Post by NNNRT » Thu Mar 14, 2013 3:24 pm

Total-Noob wrote:
NNNRT wrote:@TN I have a question.
Everything is working fine, except 4 or 5 homebrews are showing up as corrupted. :? Do you know why? :mrgreen:
Check with PSPfiler how they are located.
OK thanks :), it appeared that these are game demos downloaded from pspdemocenter.com :oops:
EDIT: SensMe Channels works! :D

Total-Noob
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Re: Project: 6.60 TN-V

Post by Total-Noob » Thu Mar 14, 2013 3:28 pm

NNNRT wrote:
Total-Noob wrote:
NNNRT wrote:@TN I have a question.
Everything is working fine, except 4 or 5 homebrews are showing up as corrupted. :? Do you know why? :mrgreen:
Check with PSPfiler how they are located.
OK thanks :), it appeared that these are game demos downloaded from pspdemocenter.com :oops:
EDIT: SensMe Channels works! :D

Really?? o.O Give me more informations!

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NNNRT
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Re: Project: 6.60 TN-V

Post by NNNRT » Thu Mar 14, 2013 3:31 pm

Total-Noob wrote:Really?? o.O Give me more informations!
The first time it doesn't work, you'll have to quit then reload it. After that, you wait on the black screen for about 2 minutes, & there you go! :D

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OsirisFael
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Re: Project: 6.60 TN-V

Post by OsirisFael » Thu Mar 14, 2013 3:33 pm

Total-Noob wrote:I don't need to ask whether you are ready, I know you all are! Enjoy 6.60 TN-V my friends. I confess that I have only tested it on UNO exploit, but I think the other will too.

http://zload.net/tn-v/release.rar

TN
Nice work! Works on MBA.

Thank you TN!

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rafael707
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Re: Project: 6.60 TN-V

Post by rafael707 » Thu Mar 14, 2013 3:34 pm

jvhellraiser wrote:
Total-Noob wrote:
pridefuldawn wrote:^ I got the same thing, I have also added the update to PSP/Game/UPDATE, and SAVEDATA(GAME/SAVEDATA),along with adding it to the uno folder itself.
I'm currently working on trying to get it to work, the readme was a little vague on that point.
Please clarify which folder I should be putting the update in.
Cheers :D
The EBOOT.PBP file should be renamed to 660.PBP ;) I'll have a look on UNO US ;D
TN
Yes TN I did everything the read me file said I wanted to make sure not to make a mistake
so I read it a couple of times before trying but is not doing anything with UNO (US) version.
it just gives gray screen & then Error stated above in one of my comments. thank you for
your hard work too :mrgreen:

aww... this happened to me as well... with the grey screen and error code
Add me, I got a ps4 ;)

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Re: Project: 6.60 TN-V

Post by Total-Noob » Thu Mar 14, 2013 3:35 pm

Reuploaded with UNO US/JP fix and readme logic fix :P http://www.zload.net/tn-v/release.rar

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chaar91
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Re: Project: 6.60 TN-V

Post by chaar91 » Thu Mar 14, 2013 3:43 pm

uno (us) now working nice job total noob

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