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Project: 6.60 TN-V

Total_Noob's PSP Emulator Custom Firmware for the Vita. CEF can be downloaded here.
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Kankertje
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Re: Project: 6.60 TN-V

Post by Kankertje » Wed Mar 13, 2013 11:57 pm

Total-Noob wrote:I would say: It's time to write the readme file! Be prepared;)
Awesome! Can't wait for the release
Randysteele992 wrote:Hopefully this wont be to big in size. I only have two (which are way too small and expensive) 8gb memory cards and I have those full of PSP csos, homebrew and a couple small Vita games. I'll be needing all the space I can get. Also I'm really hoping we'll be able to copy games and homebrew through USB because I hate using Vita ftp to transfer games! It's really inconvenient some stuff won't work through ftp such as gba roms. I have to copy those through opencma which sucks. Does anyone know if usb transfer will be possible? Thanks :D
Was already said multiple times in this topic, it is not possible because pspemu doesnt emulate/have access to usb.
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Randysteele992
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Re: Project: 6.60 TN-V

Post by Randysteele992 » Thu Mar 14, 2013 12:05 am

Kankertje wrote:
Total-Noob wrote:I would say: It's time to write the readme file! Be prepared;)
Awesome! Can't wait for the release
Randysteele992 wrote:Hopefully this wont be to big in size. I only have two (which are way too small and expensive) 8gb memory cards and I have those full of PSP csos, homebrew and a couple small Vita games. I'll be needing all the space I can get. Also I'm really hoping we'll be able to copy games and homebrew through USB because I hate using Vita ftp to transfer games! It's really inconvenient some stuff won't work through ftp such as gba roms. I have to copy those through opencma which sucks. Does anyone know if usb transfer will be possible? Thanks :D
Was already said multiple times in this topic, it is not possible because pspemu doesnt emulate/have access to usb.
Oh my bad, I havn't been keeping up with the posts and stuff. Well that's lame but oh well. Thanks anyways :)
Still the XMB is much nicer than the new vita M&M OS so its worth it. I can't wait! Well atleast I hope it'll have better game and homebrew compatibility than vhbl or ark. Also Sound for PSX games. I really wanna play the first 3 Resident Evil games and other games that arnt on psn seeing as im stuck on 2.02 with no plans to update. Ugh but I probably will have to if I wanna play Soul Sacrifice when its released, huh? Ugh dang useless updates.
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I hear it's amazing when the famous purple stuffed worm in flap-jaw space with the tuning fork does a raw blink on Hara-Kiri Rock. I need scissors! 61!

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Taronish3
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Re: Project: 6.60 TN-V

Post by Taronish3 » Thu Mar 14, 2013 1:14 am

Total-Noob wrote:
I would say: It's time to write the readme file! Be prepared;)
waiting 4 it & thank you for that news ..
i love my psvita wololo site rocks . PSVITA h-encore enso 3.65 PlayStation® waiting for ps3 emu on PS vita
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Jd8531
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Re: Project: 6.60 TN-V

Post by Jd8531 » Thu Mar 14, 2013 1:31 am

Also Sound for PSX games.
That wont happen either.

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Randysteele992
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Re: Project: 6.60 TN-V

Post by Randysteele992 » Thu Mar 14, 2013 1:58 am

Jd8531 wrote:
Also Sound for PSX games.
That wont happen either.
Really? Well that's a bit disappointing.
I hear it's amazing when the famous purple stuffed worm in flap-jaw space with the tuning fork does a raw blink on Hara-Kiri Rock. I need scissors! 61!

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S1NFUL
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Re: Project: 6.60 TN-V

Post by S1NFUL » Thu Mar 14, 2013 2:15 am

Guess who's back? And honestly, I wish I had never updated to 2.05 D:
Current tester of Qwikrazor87's creations & wizardry (3.51 & below)
Former tester of Total-Noob's creations & wizardry (3.01 & below)
Computer Science at Yale University, Class of 2019

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Minimur12
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Re: Project: 6.60 TN-V

Post by Minimur12 » Thu Mar 14, 2013 2:24 am

S1NFUL wrote:Guess who's back? And honestly, I wish I had never updated to 2.05 D:
dang where have you been dude?

And WTF??? You updated? :|

Major facepalm!!!!
Now I'm done ranting. Why?
I'm not on the forum much, if you want to let me know about something, shoot me a PM!
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S1NFUL
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Re: Project: 6.60 TN-V

Post by S1NFUL » Thu Mar 14, 2013 2:32 am

Minimur12 wrote:
S1NFUL wrote:Guess who's back? And honestly, I wish I had never updated to 2.05 D:
dang where have you been dude?

And WTF??? You updated? :|

Major facepalm!!!!
Now I'm done ranting. Why?
I'll answer your multiple, albeit sincere questions one by one

1) Where've I been? Just busy with school, so I never had time to play my Vita (and consequently converse with you all on this server). But I'm back for good :D
2) Did I update? Yes, I did. And I explicitly told you this a long time ago lol
3) Why? I missed having PSN access, but now I miss my GBA emulator and eCFW D:
Current tester of Qwikrazor87's creations & wizardry (3.51 & below)
Former tester of Total-Noob's creations & wizardry (3.01 & below)
Computer Science at Yale University, Class of 2019

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senas8
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Re: Project: 6.60 TN-V

Post by senas8 » Thu Mar 14, 2013 5:56 am

Total-Noob wrote:I would say: It's time to write the readme file! Be prepared;)
That just killed it right there.. The rest of the web reaction to ^.... :P
:
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Last edited by senas8 on Thu Mar 14, 2013 6:20 am, edited 3 times in total.
PS VITA: Ps Vita 1,81 --> Urbanix EU Exploit TN-V6
PS VITA: 3.01 101-in-1 megamix TN-V6
PS VITA 3.01 Private Exploit.
PS3 Slim 3.55 CFW
4 PSP's 6.60 and 6.20 CFW

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Theredbaron
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Re: Project: 6.60 TN-V

Post by Theredbaron » Thu Mar 14, 2013 5:59 am

That is the perfect gif for this.
Vita 3G - 4GB/8GB - 3.00 TN-V

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