Thrill Kill doesn't work past the screen to accept playing a bloody game.
Valkyrie Profile works up to the name selection screen then it crashes.
It feels like the cpu is not giving out enough power.
Did your program quit out? Download it again from mediafire and copy it. I put the wrong link up as soon as i posted this thread and immediately fixed it, you might have gotten the wrong one.Kazumatr wrote:Couldnt find ELF in PBP and
Couldnt open EBOOT.PBP error 80010015 ??
ms0:/pPSP/GAME folder copy filezilla ftp program this error.
Actually it would, but im not sure if it would be any better. Ill test, it will still have no sound howeverTonakai wrote:Nice one, Jd![]()
In regards to the compatibility aspect, would Popsloader work at all?
Depends how long, some just take like a minute to load (ex Crash Bandicoot 2)JonathanH wrote:The black screen on mounting means failure, correct?
hmm you are using bin and cue right? Try changing the Drivers in eCFW. It could be the games. Also what menu are you using? TN, ymenu, vmenu for ecfw? I think alot of the compatibility issues for both PSX and PSP is the set CPU speed in eCFWTonakai wrote:Hmm, I'm not entirely sure what's going on here.
I installed it just as you stated, run it in the same fashion Etc. The games show up, yet for every single game it pauses for a few seconds then gives me a C1-285803 error. I assumed this was the games not working, but I have a feeling there's more to it than that.
Any ideas what could be the issue?
Yeah, I'm using Bin and Cue. I've just tried changing the drivers in the ecfw, and that 's made little difference (it now says loading game, pauses then gives me the same error). As for the games, I ripped them last night and tested them on the PC prior to placing them onto my Vita, so I'm not entirely sure it's that either.Jd8531 wrote:hmm you are using bin and cue right? Try changing the Drivers in eCFW. It could be the games. Also what menu are you using? TN, ymenu, vmenu for ecfw? I think alot of the compatibility issues for both PSX and PSP is the set CPU speed in eCFWTonakai wrote:Hmm, I'm not entirely sure what's going on here.
I installed it just as you stated, run it in the same fashion Etc. The games show up, yet for every single game it pauses for a few seconds then gives me a C1-285803 error. I assumed this was the games not working, but I have a feeling there's more to it than that.
Any ideas what could be the issue?
The first problem I had was the driver I was on didn't like running the loader. I think the M-55 driver (or what ever it is called) worked. The other problem i had was the names. Use that cap lock .BIN and .CUE was a problem I over looked. That is why I went through a huge thing of throwing different types of files at it.Tonakai wrote:Yeah, I'm using Bin and Cue. I've just tried changing the drivers in the ecfw, and that 's made little difference (it now says loading game, pauses then gives me the same error). As for the games, I ripped them last night and tested them on the PC prior to placing them onto my Vita, so I'm not entirely sure it's that either.Jd8531 wrote:hmm you are using bin and cue right? Try changing the Drivers in eCFW. It could be the games. Also what menu are you using? TN, ymenu, vmenu for ecfw? I think alot of the compatibility issues for both PSX and PSP is the set CPU speed in eCFWTonakai wrote:Hmm, I'm not entirely sure what's going on here.
I installed it just as you stated, run it in the same fashion Etc. The games show up, yet for every single game it pauses for a few seconds then gives me a C1-285803 error. I assumed this was the games not working, but I have a feeling there's more to it than that.
Any ideas what could be the issue?
Are there any naming conventions required?
Edit: I'm on TN Menu. I liked it, and didn't really feel a need for change.
Sadly, it's still not working. I renamed the files in caps to be safe (obviously including the file extensions), but the error persists.RPT111 wrote:The first problem I had was the driver I was on didn't like running the loader. I think the M-55 driver (or what ever it is called) worked. The other problem i had was the names. Use that cap lock .BIN and .CUE was a problem I over looked. That is why I went through a huge thing of throwing different types of files at it.
Even though it was never mentioned