nope TN-V6 also worksLord Zero wrote:CONFIRMED - Ben10 save files are currently working only in TN-V4.
TN-V7 Savedata Archive *UPDATED*
Re: TN-V6 Savedata Archive *UPDATED*
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Re: TN-V6 Savedata Archive *UPDATED*
I managed to update it from the TN-V4, but it never worked with the TN-V6 files directly.cham4356 wrote:nope TN-V6 also worksLord Zero wrote:CONFIRMED - Ben10 save files are currently working only in TN-V4.
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Re: TN-V6 Savedata Archive *UPDATED*
that's really weird.Lord Zero wrote:I managed to update it from the TN-V4, but it never worked with the TN-V6 files directly.cham4356 wrote:nope TN-V6 also worksLord Zero wrote:CONFIRMED - Ben10 save files are currently working only in TN-V4.
Re: TN-V6 Savedata Archive *UPDATED*
Like the other guys were saying it gave me the error code C1-2858-3. Tried it for a while. Never worked. I was
using the US save files btw.
using the US save files btw.
Re: TN-V6 Savedata Archive *UPDATED*
Placed the tn.bin and the flash0 files in ULUS10488game1 folder and uploaded all 3 folders to your vita?Lord Zero wrote:Like the other guys were saying it gave me the error code C1-2858-3. Tried it for a while. Never worked. I was
using the US save files btw.
EDIT: Actually it probably doesn't work all the time.
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Total-Noob
- Guru
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- Joined: Sat Feb 02, 2013 5:08 pm
Re: TN-V6 Savedata Archive *UPDATED*
Maybe you guys should try keeping the R trigger when the screen is white
Re: TN-V6 Savedata Archive *UPDATED*
aha. we're using the european version, maybe thats whycham4356 wrote:Placed the tn.bin and the flash0 files in ULUS10488game1 folder and uploaded all 3 folders to your vita?Lord Zero wrote:Like the other guys were saying it gave me the error code C1-2858-3. Tried it for a while. Never worked. I was
using the US save files btw.
EDIT: Actually it probably doesn't work all the time.
Re: TN-V6 Savedata Archive *UPDATED*
I followed all the instructions to the letter. The proof is that it worked with the TNV-4 in the first try. Then again, it was the first time
i modified the vita's files. Maybe it had something to do with the psp 660 update or something ? Like if some people had it updated already
it would have worked with the TNV-6 instead of giving that error ?
i modified the vita's files. Maybe it had something to do with the psp 660 update or something ? Like if some people had it updated already
it would have worked with the TNV-6 instead of giving that error ?
Re: TN-V6 Savedata Archive *UPDATED*
i have the us version. i first tried it with tn-v6 files and it didn't work. (all files, folders etc. were in place) Got the same C1-2858-3 error.
i then tried with tn-v4 files, just replaced the two files and voila it worked.
i then tried with tn-v4 files, just replaced the two files and voila it worked.
Last edited by reprep on Mon Dec 23, 2013 4:41 pm, edited 1 time in total.
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guimcandido
- Posts: 5
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Re: TN-V6 Savedata Archive *UPDATED*
There is any difference by using KOP or Ben 10 exploits on 3.01?
