Creating Vita plugins using C++?
Posted: Wed May 29, 2019 3:22 pm
Is it possible to create Vita (user/kernel) plugins using C++? I know that creating homebrews is possible but when trying to do the same with plugin I get something like this:
Am I doing something wrong or it's just not possible to create plugins using C++?
Code: Select all
main.cpp:37:6: error: 'void _start()' aliased to undefined symbol 'module_start'