The game is dumped using VitaMin1.0, with steroid.suprx located in ux0:app/[TITLE ID]/sce_module/.
I've read the source code of steroid.suprx and I know how to write game.txt or [TITLE ID].txt to load a plugin.
If I place my plugin (eg.. demo.suprx ) in ux0:plugins/ , it can be load as expected.
But if I place the plugin in ux0:app/[TITLE ID]/ or ux0:app/[TITLE ID]/sce_module/ , it just can't be load! (I've changed the game.txt in plugins folder)
Even if I reverse engining the steroid.suprx in IDA, I did't see any path filter there, it just parse .txt then load module using sceKernelLoadStartModule.
Want to know why?
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