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Compiling Shaders on a Raspberry Pi [not working]

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John Dupe
Posts: 79
Joined: Sun Jun 28, 2015 9:24 pm

Compiling Shaders on a Raspberry Pi [not working]

Post by John Dupe » Wed Sep 21, 2016 3:44 am

How do I do this? When I just wget, unzip run make, (on rpi) and run ./shacc --vertex shader.cg shader.gxm it tells me that it failed to mmap null page, and that my linux is too secure. Perhaps it is. (It won't let me run the echo command, even in root)

Please help, the Raspberry Pi is the only linux capable ARM device I have.
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Stuff I've done:
libvita3d

lNJx0oAH
Posts: 6
Joined: Fri Sep 16, 2016 3:10 pm

Re: Compiling Shaders on a Raspberry Pi [not working]

Post by lNJx0oAH » Wed Sep 21, 2016 7:17 am

either your linux is nuked or the sd card is nuked.
First try to have a working linux before trying anything.
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John Dupe
Posts: 79
Joined: Sun Jun 28, 2015 9:24 pm

Re: Compiling Shaders on a Raspberry Pi [not working]

Post by John Dupe » Fri Sep 23, 2016 2:37 am

lNJx0oAH wrote:either your linux is nuked or the sd card is nuked.
First try to have a working linux before trying anything.
Does it matter that I'm ssh'ing into the Pi?
Stuff I've done:
libvita3d

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