I'm currently reading "Learn Python The Hard Way" and it's going to take some time. C, LUA & Python seem to be the 3 most effective coding languages I've noticed so far.
As a complete noob who has never compiled anything, I'd like to provide more to the scene than just being a moderator. As a moderator, I'd like to at least be able to comprehend some of the things that people ask and also be able to assist them with some of the questions they may have. It seems reasonable to be knowledgable in the aspect of moderating a forum of that interest. It seems as if just researching casually on the internet is not quite enough to comprehend some of the things people are asking in the programming/support forums, and it's really inspired to strive towards more of an understanding of coding & development for the PS Vita and programming in general.
I'd really like to keep the text here minimal, so apologies. It's already gone way out of that perspective.
Some aspects of my question has already been asked in various places around the forum and in other places, but I'd like to just confirm the following in the most basic terms:
To create a homebrew application for the Vita, is C programming language the most effective?
What is the very best way to start from scratch for expanding on the knowledge required to program in general and to develop Vita homebrew? (would it be best to start attempting to learn C programming language before anything else)?
-How do you compile a Vita homebrew application?
-How do you compile the VitaSDK - can it even be compiled, or does the Vita SDK exist for templates/examples(?)
-Is the VitaSDK more of a command-line type of executable?
-Can you use Notepad++ to program homebrew for the Vita, (in C)? Notepad++ for what I remember Rinnegatamante saying in response to another question.lol
-How are Vita homebrews actually compiled into vpks?
I feel a little shamed & pathetic right now for asking what could be very simple questions for knowledge that doesn't even need to be asked, which is also another reason for posting here, instead of in the public forum.
We've all got to start from the beginning, but maybe asking questions like this isn't the right way to go about it.
A bit shameful that I'm asking all of this as a moderator.
Truly determined right now to learn to code and to progress where I failed as a kid with a PSP.
Being the least knowledgable moderator is not something I wish to keep up with.dang.
Hopefully this thread can also provide insight & information/knowledge to everyone wanting to start from square one.
Thanks for taking the time to read this, and for helping out answer and point me (and hopefully other beginners) in the right direction. It's much appreciated.
edit: I've read up on Yifanlu's blog all about how the Vita was exploited, but it's a bit difficult to comprehend with such limited knowledge of the concept behind what language was used or how the exploit was exactly executed, but there's also ARM code - the Vita's processor code set, so maybe ARM is a very important point to consider when it comes to the Vita specifically?
Thanks for everything, guys!
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