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Vita SDL2 - Does it actually work?

Open discussions on programming specifically for the PS Vita.
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dots_tb
Posts: 28
Joined: Tue Aug 02, 2016 11:00 pm

Vita SDL2 - Does it actually work?

Post by dots_tb » Sat Aug 06, 2016 4:45 am

When using the SDL vita port, it crashes on the second frame. Is this because the port is incomplete or because I am using it wrong?
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xerpi
HBL Collaborator
Posts: 139
Joined: Sat Apr 23, 2011 10:45 am
Location: Barcelona

Re: Vita SDL2 - Does it actually work?

Post by xerpi » Mon Aug 08, 2016 10:29 pm

Yeah the port is incomplete, although it's weird that it crashes. Can you post your code?
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dots_tb
Posts: 28
Joined: Tue Aug 02, 2016 11:00 pm

Re: Vita SDL2 - Does it actually work?

Post by dots_tb » Wed Aug 10, 2016 6:05 am

Thanks for replying and sorry for the roughness of the code.

The source can be found here:
https://github.com/dots-tb/VitaSand/
Ya.... I honestly have no idea what I'm doing.

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