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hubble-bubble :)

Open discussions on programming specifically for the PS Vita.
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Shaitan2
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Re: hubble-bubble :)

Post by Shaitan2 » Fri Nov 28, 2014 9:49 am

lol I made my own bubble, doesn't do anything but a black screen for a few seconds but it's interesting how it works.
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Kashiboy
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Re: hubble-bubble :)

Post by Kashiboy » Fri Nov 28, 2014 11:36 am

Should I buy a exploitable game to get eCFW now or wait? :P
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ANU815
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Re: hubble-bubble :)

Post by ANU815 » Sat Nov 29, 2014 12:51 am

What about PS1 bubbles? Have those been confirmed to work? I'm not sure if the whole bubble thing is just limited to PSP sandbox? Direct boot of PS1 games and homebrew would be badass too!

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qwikrazor87
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Re: hubble-bubble :)

Post by qwikrazor87 » Sat Nov 29, 2014 12:58 am

ANU815 wrote:What about PS1 bubbles? Have those been confirmed to work? I'm not sure if the whole bubble thing is just limited to PSP sandbox? Direct boot of PS1 games and homebrew would be badass too!
No luck with PS1 so far.
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dmaskell92
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Re: hubble-bubble :)

Post by dmaskell92 » Sat Nov 29, 2014 1:49 am

There is still XS-Moto. :D
Does it quit? If not, then it's legit... Too legit.

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reprep
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Re: hubble-bubble :)

Post by reprep » Sat Nov 29, 2014 1:54 am

dmaskell92 wrote:There is still XS-Moto. :D
not for Playstation/Vita TV.

ANU815
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Re: hubble-bubble :)

Post by ANU815 » Sat Nov 29, 2014 2:42 am

dmaskell92 wrote:There is still XS-Moto. :D
Hopefully there will be a public release of TN-X to use with XSMoto/Tekken. One of wololo's recent articles implied TN was still cooking some things up. I sure hope we get to see some more cool things with the native PS1 emulator. Is there anything the community can do to try and find more PS1 game exploits? Maybe there is a tutorial like the one wololo has for PSP?

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qwikrazor87
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Re: hubble-bubble :)

Post by qwikrazor87 » Sat Nov 29, 2014 3:02 am

ANU815 wrote:Hopefully there will be a public release of TN-X to use with XSMoto/Tekken. One of wololo's recent articles implied TN was still cooking some things up. I sure hope we get to see some more cool things with the native PS1 emulator. Is there anything the community can do to try and find more PS1 game exploits? Maybe there is a tutorial like the one wololo has for PSP?
Good luck finding a PS1 exploit past 3.20.
All the leaked PS1 exploits are exploited through a simple buffer overflow, and the address we control from the buffer overflow is filtered through Sony's code in the pops module, and they patched all the PS1 exploits in one shot by limiting the range we can use on the address.
So we can still control the address from the buffer overflow, but only with the addresses they allow, and for now it is useless with that limit.
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The Z
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Re: hubble-bubble :)

Post by The Z » Sat Nov 29, 2014 7:03 am

reprep wrote:
dmaskell92 wrote:There is still XS-Moto. :D
not for Playstation/Vita TV.
Actually, yes. But the PS1 loader itself prevents you from using the exploit on the PSV TV. Technically it would work, if someone would fix the PS1 loader (menu).
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reprep
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Re: hubble-bubble :)

Post by reprep » Sat Nov 29, 2014 7:11 am

@The Z: Yeah, the game boots, even loads the PS1 Loader, but crashes afterwards only letting you exit.

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