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hubble-bubble :)

Open discussions on programming specifically for the PS Vita.
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andgtr08
Posts: 22
Joined: Thu Feb 06, 2014 2:34 pm

Re: hubble-bubble :)

Post by andgtr08 » Mon Dec 29, 2014 2:46 am

qwikrazor87 wrote:
andgtr08 wrote:I have the US version from psn and I think is NPUG98732. ID from PARAM.SFO.
Try using it's UMD ID, UCUS98732.
Same problem, it's the same icon and name of Patapon's .PBP. Isn't changing, but FTP is working on that bubble. I just can not use custom bubbles. Thanks for the help guys! : | :(
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newrcc
Posts: 12
Joined: Sat Feb 02, 2013 5:07 pm

Re: hubble-bubble :)

Post by newrcc » Thu Jan 01, 2015 1:34 pm

mummysboy wrote:Patapon 2 requires padding at 115 / 2 for the trick to work.
Guys, and PATAPON ONE? I had read all the posts, but im dreaming with costumized bubbles yet.... any sugestions? My PBOOTs its not woking with PATAPON ONE. :(

//edit---------------------------
Hey, I GOT IT!! The problem was the pbpumpacker, just use it to extract the fakePBP and after edit GAMEID in SFO file with HEXeditor, use pbp umpacker to create a new "fakeBPB" (dont forget to put the new ICON.PNG), rename it to PBOOT.BPB and put it into the folder & using FTP!!!!!!!!!!

"CHUPAAAAAAAAAAAAAAAAAAAAAAAAAA que é de BUBBLESSSSSSSSSSSSSSSSSSSSSSSSSSSSSS!!!" :lol: :lol: :lol: :lol: :lol:
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andgtr08
Posts: 22
Joined: Thu Feb 06, 2014 2:34 pm

Re: hubble-bubble :)

Post by andgtr08 » Fri Jan 02, 2015 5:07 pm

newrcc wrote:
mummysboy wrote:Patapon 2 requires padding at 115 / 2 for the trick to work.
Guys, and PATAPON ONE? I had read all the posts, but im dreaming with costumized bubbles yet.... any sugestions? My PBOOTs its not woking with PATAPON ONE. :(

//edit---------------------------
Hey, I GOT IT!! The problem was the pbpumpacker, just use it to extract the fakePBP and after edit GAMEID in SFO file with HEXeditor, use pbp umpacker to create a new "fakeBPB" (dont forget to put the new ICON.PNG), rename it to PBOOT.BPB and put it into the folder & using FTP!!!!!!!!!!

"CHUPAAAAAAAAAAAAAAAAAAAAAAAAAA que é de BUBBLESSSSSSSSSSSSSSSSSSSSSSSSSSSSSS!!!" :lol: :lol: :lol: :lol: :lol:
Opa os BR's tbem na luta desses malditos custom bubbles ;D

Valeu pela dica, funcionou aqui no Patapon 2, mas eu usei o próprio PBP Umpacker pra editar o .SFO e salvei em um novo arquivo PBOOT.PBP e funcionou!! :D :D

===================

Thanks BR's tbem in the fight those dang custom bubbles; D

Thanks for the tip, worked here in Patapon 2, but I used the very PBP Umpacker to edit the .SFO and saved in a new file and PBOOT.PBP worked !! : D: D
Last edited by fate6 on Fri Jan 02, 2015 5:19 pm, edited 1 time in total.
Reason: While you may post in whatever language you want, it must be accompanied by an English translation.

gdljjrod
Posts: 228
Joined: Mon Apr 25, 2011 3:15 pm

Re: hubble-bubble :)

Post by gdljjrod » Fri Jan 02, 2015 7:51 pm

PSPBPacker its better ;)

bodega
Posts: 187
Joined: Sat Mar 22, 2014 11:53 am
Location: Rome

Re: hubble-bubble :)

Post by bodega » Fri Jan 02, 2015 7:57 pm

gdljjrod wrote:PSPBPacker its better ;)
the toolchain is better ;)
sorry 4 my bad english :)

Follow me on Twitter erBodega

newrcc
Posts: 12
Joined: Sat Feb 02, 2013 5:07 pm

Re: hubble-bubble :)

Post by newrcc » Sat Jan 03, 2015 2:25 am

andgtr08 wrote:
newrcc wrote:
mummysboy wrote:Patapon 2 requires padding at 115 / 2 for the trick to work.
Guys, and PATAPON ONE? I had read all the posts, but im dreaming with costumized bubbles yet.... any sugestions? My PBOOTs its not woking with PATAPON ONE. :(

//edit---------------------------
Hey, I GOT IT!! The problem was the pbpumpacker, just use it to extract the fakePBP and after edit GAMEID in SFO file with HEXeditor, use pbp umpacker to create a new "fakeBPB" (dont forget to put the new ICON.PNG), rename it to PBOOT.BPB and put it into the folder & using FTP!!!!!!!!!!

"CHUPAAAAAAAAAAAAAAAAAAAAAAAAAA que é de BUBBLESSSSSSSSSSSSSSSSSSSSSSSSSSSSSS!!!" :lol: :lol: :lol: :lol: :lol:
Opa os BR's tbem na luta desses malditos custom bubbles ;D

Valeu pela dica, funcionou aqui no Patapon 2, mas eu usei o próprio PBP Umpacker pra editar o .SFO e salvei em um novo arquivo PBOOT.PBP e funcionou!! :D :D

===================

Thanks BR's tbem in the fight those dang custom bubbles; D

Thanks for the tip, worked here in Patapon 2, but I used the very PBP Umpacker to edit the .SFO and saved in a new file and PBOOT.PBP worked !! : D: D
YEAHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!! :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

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