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hubble-bubble :)

Open discussions on programming specifically for the PS Vita.
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Conjo
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Re: hubble-bubble :)

Post by Conjo » Sun Nov 23, 2014 11:12 pm

Bert960 wrote:Iight. Just to clarify, so just like how Zett was able to add Type Zero onto his live area screen, as long as you have a kexploit, such as Talkman Travel Tokyo, on your Vita, this method will work?
Talkman travel tokyo is a game that has a usermode exploit and that triggers a kernel exploit
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diesel701
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Re: hubble-bubble :)

Post by diesel701 » Sun Nov 23, 2014 11:16 pm

Great work Katsu! :D
I love you and your work! And I'll wait for PBOOTs of homebrew :)
qwikrazor87 wrote:
Bert960 wrote:So this works for ISO's and homwbrews such as FF Type Zero, GPSP, etc.?
For ISOs you'll need a kexploit, and for homebrew like gpsp you'll need a static loader, gpsp won't work on OFW on it's own.
Katsu said in the tutorial that you need VHBL or CFE to run FTP/File Manager, so an exploit (kernel side or user). I think this is an another method to make bubbles :P (other than use soap and water :P ahah joking ;) )
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Re: hubble-bubble :)

Post by The Z » Sun Nov 23, 2014 11:19 pm

diesel701 wrote:Great work Katsu! :D
I love you and your work! And I'll wait for PBOOTs of homebrew :)
qwikrazor87 wrote:
Bert960 wrote:So this works for ISO's and homwbrews such as FF Type Zero, GPSP, etc.?
For ISOs you'll need a kexploit, and for homebrew like gpsp you'll need a static loader, gpsp won't work on OFW on it's own.
Katsu said in the tutorial that you need VHBL or CFE to run FTP/File Manager, so an exploit (kernel side or user). I think this is an another method to make bubbles :P (other than use soap and water :P ahah joking ;) )
Since when does the CFE (Custom Firmware Enabler for PSP firmware 5.03) work on a PS Vita?
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qwikrazor87
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Re: hubble-bubble :)

Post by qwikrazor87 » Sun Nov 23, 2014 11:19 pm

diesel701 wrote:Katsu said in the tutorial that you need VHBL or CFE to run FTP/File Manager, so an exploit (kernel side or user). I think this is an another method to make bubbles :P (other than use soap and water :P ahah joking ;) )
I wasn't talking about making the bubbles themselves, I was talking about the content you run with it (which katsu's files can't so far).
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n00b81
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Re: hubble-bubble :)

Post by n00b81 » Sun Nov 23, 2014 11:22 pm

qwikrazor87 wrote:
Bert960 wrote:So this works for ISO's and homwbrews such as FF Type Zero, GPSP, etc.?
For ISOs you'll need a kexploit, and for homebrew like gpsp you'll need a static loader, gpsp won't work on OFW on it's own.
Not necessarily.. although it would be fairly time consuming to code a usermode ISO loader and would require unecrypted binaries of the games - a project that inexperienced people wouldn't be able to do... and something that many experienced people wouldn't want to do. Definitely not impossible tho.

To play devil's advocate for a moment- a hint for those of you who want an ISO loader for 3.30+ and aren't lazies.. HBL is fairly close to ISO support (for simple commercial games anyway). Memory cleanup.. import resolving, etc is for the most part taken care of. You gutta add code tho to handle the ISO fs. For a lot of this you can actually hook sceIo* funcs to reference data inside the ISO itself. Obviously there's more involved than this.. but if you're willing to delve into things deeper, you can get a pspemu iso loader running.
Last edited by n00b81 on Sun Nov 23, 2014 11:44 pm, edited 2 times in total.

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Re: hubble-bubble :)

Post by qwikrazor87 » Sun Nov 23, 2014 11:24 pm

n00b81 wrote:Not necessarily.. although it would be fairly time consuming to code a usermode ISO loader and would require unecrypted binaries of the games - a project that inexperienced people wouldn't be able to do... and something that many experienced people wouldn't want to do. Definitely not impossible tho.
Yeah, not worth it, a lot easier managing through a kexploit.
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darklinkpower
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Re: hubble-bubble :)

Post by darklinkpower » Mon Nov 24, 2014 12:01 am

ok, just what does he mean with "a psvita with VHBL or cfw"

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Re: hubble-bubble :)

Post by Chris_Highwind » Mon Nov 24, 2014 12:29 am

Aw man, I was hoping we'd finally be able to do the bubbles ourselves :( Guess we'll never know how it really works...
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Re: hubble-bubble :)

Post by CloudStrife1901 » Mon Nov 24, 2014 12:55 am

So basically this is pretty useless as we can't install any psp game we want

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Re: hubble-bubble :)

Post by S1NFUL » Mon Nov 24, 2014 2:53 am

I haven't tried this yet, but I see quite a lot of negative response...what does katsu's method actually result in?
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