jotax wrote:interesting, this allows video output?
... nah, I have not a ps3, I wait another method without ps3
Umm, I don't see any reference to video output. So AFAIK, no.
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Current tester of Qwikrazor87's creations & wizardry (3.51 & below)
Former tester of Total-Noob's creations & wizardry (3.01 & below)
Computer Science at Yale University, Class of 2019
If we copy with cma eboot.pbp in save folder to ps vita and then change name of savedata to game via psp filer then we have a game with eboot.pbp in there but without an __sce_ebootpbp file we cant see an bubble. tomtomdu can make this file so we can se aan bubble
Smoker1 wrote:Is there a way to Register the PS3 with Rebug so when you connect the Vita, it will not demand a Connection or Updating the PS3/Vita?
You have to have the latest version CFW on your PS3 which is 4.66 atm. There's a FERROX and a DARKNET release, but since i haven't tried them myself, i can't tell you if they are any good.