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hubble-bubble :)

Open discussions on programming specifically for the PS Vita.
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jotax
Posts: 77
Joined: Mon Dec 20, 2010 3:40 am

Re: hubble-bubble :)

Post by jotax »

interesting, this allows video output?



... nah, I have not a ps3, I wait another method without ps3
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themaliciouscodeuser
S1NFUL
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Re: hubble-bubble :)

Post by S1NFUL »

jotax wrote:interesting, this allows video output?



... nah, I have not a ps3, I wait another method without ps3
Umm, I don't see any reference to video output. So AFAIK, no.
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dmaskell92
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Re: hubble-bubble :)

Post by dmaskell92 »

S1NFUL wrote:
jotax wrote:interesting, this allows video output?



... nah, I have not a ps3, I wait another method without ps3
Umm, I don't see any reference to video output. So AFAIK, no.
It was a joke, because Katsu never released the HDMi output mod he teased us with.
Does it quit? If not, then it's legit... Too legit.

Nvidia Shield Portable 48gb
Dreamcast: SEGA Sports - 80gb IDE HDD
4k PS3 Super Slim OFW 4.82
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1K PSVita: Ensō 32GB - 64GB SD2VITA - 128GB PSVSD
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The Z
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Re: hubble-bubble :)

Post by The Z »

dmaskell92 wrote:It was a joke, because Katsu never released the HDMi output mod he teased us with.
Implying it was real. I still doubt it.
White PSV TV - 32GB - 3.65 CFW
White PSV 1000 - 32GB - 3.65 CFW
2x PSV 2000 - 32/64GB - 3.65 CFW
PSP Fat 1000 - TA-081 - 6.61 ME-2.3
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jwolf3
Posts: 22
Joined: Sun Oct 07, 2012 5:20 am

Re: hubble-bubble :)

Post by jwolf3 »

What about for cfw ps3
quetz
Posts: 120
Joined: Fri Sep 07, 2012 1:21 pm

Re: hubble-bubble :)

Post by quetz »

Sadly i have no PS3...
reprep
Posts: 1074
Joined: Tue Dec 17, 2013 4:38 pm

Re: hubble-bubble :)

Post by reprep »

There are mehods for using psn with cfw ps3, but there is always ban risk.
niszczycielnpc
Posts: 259
Joined: Thu Dec 19, 2013 12:10 pm
Location: %appdata%/Poland/Netherland

Re: hubble-bubble :)

Post by niszczycielnpc »

If we copy with cma eboot.pbp in save folder to ps vita and then change name of savedata to game via psp filer then we have a game with eboot.pbp in there but without an __sce_ebootpbp file we cant see an bubble. tomtomdu can make this file so we can se aan bubble ;)
Smoker1
Posts: 204
Joined: Sat Nov 16, 2013 8:12 am

Re: hubble-bubble :)

Post by Smoker1 »

Is there a way to Register the PS3 with Rebug so when you connect the Vita, it will not demand a Connection or Updating the PS3/Vita?
PS3(BC60GB): 4.65 Rebug CFW
PSP 3000 (03g): 6.20 PRO-C2 (128GB->MicroSD Adapter)
Vita: 3.65 Enso HENkaku - Vita(3G) 400GB+SD2Vita (256GB)
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ErnieBall
Posts: 389
Joined: Tue Mar 04, 2014 12:00 am

Re: hubble-bubble :)

Post by ErnieBall »

Smoker1 wrote:Is there a way to Register the PS3 with Rebug so when you connect the Vita, it will not demand a Connection or Updating the PS3/Vita?
You have to have the latest version CFW on your PS3 which is 4.66 atm. There's a FERROX and a DARKNET release, but since i haven't tried them myself, i can't tell you if they are any good.
PSP 1004 6.60 ME
PSV 1000 3.60 HENKAKU
PS3 CECH-2004A FERROX 4.80 Cobra 7.3
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