Code: Select all
libraries = init_ggts(bases, caller, version);
logdbg("Loaded libraries...\n");
// List all modules visible by the WebKit process
ex_mod_list = list_modules("All", false);
Code: Select all
libraries = init_ggts(bases, caller, version);
logdbg("Loaded libraries...\n");
// List all modules visible by the WebKit process
ex_mod_list = list_modules("All", false);
Hmm... Up until now I've been guessing that 3.20 would be nearly identical to 3.18, but I never found anyone who could test this.InnocentSam wrote:Hey guys, my PSTV gets caught in a loop; I force exploit.js to think 3.20 is 3.18, and it gets to:
"Loaded libraries" is the last thing printed into the console before the PSTV reloads the web page, forcing it to restart. I'm using the latest version from Github, any ideas?Code: Select all
libraries = init_ggts(bases, caller, version); logdbg("Loaded libraries...\n"); // List all modules visible by the WebKit process ex_mod_list = list_modules("All", false);
Code: Select all
[+] DBG: Initialization
[+] DBG: Spraying Elements...
[+] DBG: Done spraying
[+] DBG: Searching for Element signature...
[+] DBG: Changing textarea.rows at addr 0x8530e080
[+] DBG: Searching for corrupted Element...
[+] DBG: Found corrupted textarea at index #0
[+] DBG: Textarea vptr: 0x824abafc
[+] DBG: WebCore::HTMLBodyElement::setScrollLeft is at 0x81e06e19
[+] DBG: Fake vtable at: 0x839e01b0
[+] DBG: Copying vtable...
[+] DBG: Error: 22 TypeError: 'undefined' is not an object (evaluating 'aspace[addr + i].toString')
[+] DBG: Initialization failed!
As I've told TheFloW via PM, Proxima and I already investigated these some time ago (with the help of Sethpaien who dumped the ScePsp2Compat module).yifanlu wrote:Yup, I think if you reverse how those calls are used, you can find out. However, the main reason rejuvenate isn't ported is because cleanup will be very difficult. It seems that WebKit doesn't own the rendering process so you can't use gxm or anything unless you manage to hijack the scewebprocess and get it to release the graphics context.