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[POC] Beta PKG Installation on retail 3.15

Open discussions on programming specifically for the PS Vita.
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tomtomdu80
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[POC] Beta PKG Installation on retail 3.15

Post by tomtomdu80 » Thu Jul 31, 2014 12:42 pm

Hey,

Here is just a POC of beta pkg installation (these native pkg encrypted with PSP AES keys), we can actually install them on 3.15 !
Here is the proof (uncharted_portable.pkg is a beta pkg which can be found in the leaked SDK) :

Image

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-tomtomdu80
-mr.gas
-GodmanGen

If any dev from PS3 scene or good with PKG file format wants to join the party, we'd love to work on PKG generation :)
Feel free to contact us !

twitter : @frtomtomdu80
@GodmanGen
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Last edited by tomtomdu80 on Fri Aug 01, 2014 12:06 am, edited 1 time in total.

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Blaze
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Re: [POC] Beta PKG Installation on retail 3.15

Post by Blaze » Thu Jul 31, 2014 1:25 pm

If you need any testing which I doubt let me know. :)
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Acid_Snake
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Re: [POC] Beta PKG Installation on retail 3.15

Post by Acid_Snake » Thu Jul 31, 2014 1:45 pm

Blaze wrote:If you need any testing which I doubt let me know. :)
he's not asking for testers and I very much doubt testers are useful atm

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Re: [POC] Beta PKG Installation on retail 3.15

Post by yifanlu » Thu Jul 31, 2014 2:42 pm

You can install a package, cool. But can you run it?

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tomtomdu80
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Re: [POC] Beta PKG Installation on retail 3.15

Post by tomtomdu80 » Thu Jul 31, 2014 2:43 pm

if the eboot.bin was correct, then why not ? but the fact is the eboot.bin is designed for debug vitas
The error we get is telling us the ELF header is not correct, of course, it's not signed (and you know that :roll: )

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Re: [POC] Beta PKG Installation on retail 3.15

Post by josh_axey » Thu Jul 31, 2014 3:37 pm

Interesting... but what is the purpose/benefit of installing them then?
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Re: [POC] Beta PKG Installation on retail 3.15

Post by Tikiko99 » Thu Jul 31, 2014 4:18 pm

right now, i think nothing, but if they had the keys, now that would change the vita as we see it
My Systems:

PSP GO OFW 6.60
PS Vita PCH-1004 : 3.60
PS Vita PCH-1101 : 1.50

PS3 OFW 4.25(dead)

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Re: [POC] Beta PKG Installation on retail 3.15

Post by yifanlu » Thu Jul 31, 2014 5:35 pm

tomtomdu80 wrote:if the eboot.bin was correct, then why not ? but the fact is the eboot.bin is designed for debug vitas
The error we get is telling us the ELF header is not correct, of course, it's not signed (and you know that :roll: )
Anything that is signed, we can run through legitment ways anyways so there isn't anything useful in installing packages (even beta packages) because it installs to the file system but you can never run it.

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Re: [POC] Beta PKG Installation on retail 3.15

Post by AlexTwolf » Thu Jul 31, 2014 6:06 pm

Honestly happy that at least they are trying something. Unlike most in the scene that keep everything to themselves even with things at hand for fear of Sony updating their systems. And don't get me wrong because if you found something like a kernel exploit then it rightfully belongs to you as you did the work. But devs could stop announcing that they have said hack and then in the same breath say that they don't know when they will release it. Good job tomtomdu and team for trying to move things forward.
Those are not the guys were looking for....

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Re: [POC] Beta PKG Installation on retail 3.15

Post by hgoel0974 » Thu Jul 31, 2014 6:15 pm

AlexTwolf wrote: But devs could stop announcing that they have said hack and then in the same breath say that they don't know when they will release it. Good job tomtomdu and team for trying to move things forward.
That's exactly what they've done here :|
and really what makes you think that they are the only ones trying something? and if you think that the only reason no one releases anything is out of fear of Sony updating the system, you are very ignorant, in fact if there was a fear of sony updating their systems, we wouldn't even have VHBL releases, the reason no one releases anything is because either the exploit is useful enough to be used to learn more about the Vita so that more exploits can be found or because it isn't useful enough to have any logical use. Also, there might be legal risks involved with disclosing an exploit, especially if it has the potential to lead to piracy.
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