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[Release] 5 exploits for 3.01

Open discussions on programming specifically for the PS Vita.
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SMOKE
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Re: [Release] 5 exploits for 3.01

Post by SMOKE » Thu Mar 27, 2014 7:10 pm

Heathen711 wrote:Understood that part, so I tried a few times, but I cant seem to get it to load the recovery menu. I'm going to try youtube and see if there's a video to help me.
This is what I have to do with new exploits I'm not familiar with launching. I just hold the R button BEFORE I click on the last menu item.
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Re: [Release] 5 exploits for 3.01

Post by ordi » Thu Mar 27, 2014 8:12 pm

Heathen711 wrote:Load the game, load the save, click exhibition match, single player, and 'x' through the match settings;
Hm it doesn't seem as if you have to start an exhibition match in order to launch the exploit. If you haven't figured it out yourself yet, this should help:
qwikrazor87 wrote:Start game > Load save > Multiplayer > View Rankings > Scroll down > profit.
viewtopic.php?p=342031
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Re: [Release] 5 exploits for 3.01

Post by qwikrazor87 » Thu Mar 27, 2014 8:13 pm

@ordi, that may not work for all the Arcade games since they have different options.
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Re: [Release] 5 exploits for 3.01

Post by Heathen711 » Thu Mar 27, 2014 8:26 pm

ordi wrote:
Heathen711 wrote:Load the game, load the save, click exhibition match, single player, and 'x' through the match settings;
Hm it doesn't seem as if you have to start an exhibition match in order to launch the exploit. If you haven't figured it out yourself yet, this should help:
qwikrazor87 wrote:Start game > Load save > Multiplayer > View Rankings > Scroll down > profit.
viewtopic.php?p=342031
Awesome, so what happens is this:
Load save
Multiplayer
View rankings
Hold R
Scroll down
Bingo!

Thanks to all, now I got 6.60 installed! And the PSP software runs, plays the official PSP games installed on my Vita as well. :D

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Re: [Release] 5 exploits for 3.01

Post by 2mfo2 » Fri Mar 28, 2014 8:45 pm

guys, I bought the pool hall pro american, downloaded and did everything contained in the tutorial, but nothing happens in the game. Has anyone used this game to install 6.60? If so, how did that to run TN V-8 and install it? grateful

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Re: [Release] 5 exploits for 3.01

Post by Heathen711 » Fri Mar 28, 2014 10:27 pm

2mfo2 wrote:guys, I bought the pool hall pro american, downloaded and did everything contained in the tutorial, but nothing happens in the game. Has anyone used this game to install 6.60? If so, how did that to run TN V-8 and install it? grateful
Read my last few posts, once you get 6.60 installed use the software update in the psp emulator software to update to ten-v8 (I had to rebuild the database on my psvita from the vita's recovery menu afterwords for some reason but you don't lose data)

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Re: [Release] 5 exploits for 3.01

Post by 2mfo2 » Sat Mar 29, 2014 5:16 pm

Heathen711 wrote:
2mfo2 wrote:guys, I bought the pool hall pro american, downloaded and did everything contained in the tutorial, but nothing happens in the game. Has anyone used this game to install 6.60? If so, how did that to run TN V-8 and install it? grateful
Read my last few posts, once you get 6.60 installed use the software update in the psp emulator software to update to ten-v8 (I had to rebuild the database on my psvita from the vita's recovery menu afterwords for some reason but you don't lose data)
Thank you Heathen711. I did not realize that the previous comments answered what I wanted to know, now it worked = D

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Re: [Release] 5 exploits for 3.01

Post by Alpmaster » Tue Apr 01, 2014 1:35 am

Cool
Game On!

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Re: [Release] 5 exploits for 3.01

Post by The Z » Tue Apr 01, 2014 6:02 am

qwikrazor87 wrote:@ordi, that may not work for all the Arcade games since they have different options.
If people still have problems with this, refer to this.

Ive also added a "how to trigger.txt" to my files at zload.net

viewtopic.php?f=56&t=37748#p342678
White PSV TV - 32GB - 3.65 CFW
White PSV 1000 - 32GB - 3.65 CFW
2x PSV 2000 - 32/64GB - 3.65 CFW
PSP Fat 1000 - TA-081 - 6.61 ME-2.3
PSP Slim 2000 - TA-085¹ - 6.61 ME-2.3
4x PSPgo & 1x PSP 3kº⁴ᶢ - 6.61 LME-2.3∞

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