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[RELEASE][-3.15]New exploit for PawaPuro 2012 Ketteiban

Open discussions on programming specifically for the PS Vita.
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fate6
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Re: [RELEASE][3.10/3.12]New exploit for PawaPuro 2012 Kettei

Post by fate6 » Sat Apr 26, 2014 6:22 am

I doubt it since you aren't really controlling the crash with your own data
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muxueruofei
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Re: [RELEASE][3.10/3.12]New exploit for PawaPuro 2012 Kettei

Post by muxueruofei » Sat Apr 26, 2014 7:06 am

i doubt too,since i do not have any idea about how to use this. this can only read from a special part of the memory,in other word,if you used other character which call this part too,it may not crash for the former memory left.the big question is how to push the loader into special memory part.
in my opinion,there have three way to manage this. 1.hack the game,which sounds like impossible.
2.there still have some bugs,like if you change the name of the special character it will crash (only with cheat you can do this);create special character which also crash and need cheat;
3.do something to the dlc, cause you can create the dlc characters with cheat which call the file in sd card (like attack show play,sounds.etc).
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marcy393
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Re: [RELEASE][3.10/3.12]New exploit for PawaPuro 2012 Kettei

Post by marcy393 » Mon May 26, 2014 1:18 pm

Hi, i've found on Amazon , PawaPuro 2012 Ketteiban for PSVITA.

Can I use it to do the exploit?

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The Z
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Re: [RELEASE][3.10/3.12]New exploit for PawaPuro 2012 Kettei

Post by The Z » Mon May 26, 2014 4:05 pm

marcy393 wrote:Hi, i've found on Amazon , PawaPuro 2012 Ketteiban for PSVITA.

Can I use it to do the exploit?
No, since you need the PSP Version of the game, which only existed at the JP Store and is not download/buy-able anymore.

A physical version is impossible, since the Vita can not use UMDs.
White PSV TV - 32GB - 3.65 CFW
White PSV 1000 - 32GB - 3.65 CFW
2x PSV 2000 - 32/64GB - 3.65 CFW
PSP Fat 1000 - TA-081 - 6.61 ME-2.3
PSP Slim 2000 - TA-085¹ - 6.61 ME-2.3
4x PSPgo & 1x PSP 3kº⁴ᶢ - 6.61 LME-2.3∞

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