So is the media you are trying to read from too slow? I don't understand. Funny Gif btw.katsu wrote:
Multiple nand support
second nand RW support
all in one maybe cover
(dangerous orginal nand permanent deterioration burning)
dump game need orginal nand game FW.
dungeon hunter NAND test
wipeout2048 worked (slow+crash)
killzone not work (read nand) not see game.
not= this is not HACKED VITA
this is pirates games maybe support
maybe real hacked need https://www.youtube.com/watch?v=ICAvcoLlgPo PS Vita CEX to IDU Utility type 3 card![]()
Dumping Vita game card.
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- dmaskell92
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Re: Dumping Vita game card.
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Re: Dumping Vita game card.
upload gameplay videos, please
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Re: Dumping Vita game card.
Is it encrypted completely?
Re: Dumping Vita game card.
Thanks for your answer. I do know that all kind of hack/piracy or maybe custom cards would break what you call TOS. But that TOS will maybe not afraid some chinese compagny (or other, why only chinese) to make something bad. I do not want to talk about piracy stuff, my interest is only about the homebrew developpement. And maybe nobodies care if a pirated cards refuse backups (let's dream that can happen), but guys like me care. I like what is happening in the WII scene also, about GameCube isos. These people are cool.dmaskell92 wrote:Ok where do I start, unsigned code/games/homebrew is against Sony TOS. That being said, a cart creator, would (probably) also be in violation of the cart patent. Long story short, any created cart would be "bad" in Sony's eyes, and they would act swiftly to shut down said patent violations. You can't just make a Vita cart and sell it, even if you made your own game. The Cart, and Vita are patents of Sony, and ANY violation of said patent designs get sued/shut down. Sony sells devkit Vita's, but I think you need a license to buy one.
So, if the games are unencrypted, could you learn from them? That the only question I asked so far.
Thanks
Re: Dumping Vita game card.
game enc173210 wrote:Is it encrypted completely?
savedata maybe small offset dec .sfo
Psvita wifi 2.05TN-V/3.52OFW DUALNAND FW
psvita wifi 3.52OFW
PSTV US 3.52 HFW
PSTV JP 3.51 HFW
psvita wifi 3.52OFW
PSTV US 3.52 HFW
PSTV JP 3.51 HFW
Re: Dumping Vita game card.
is there anyway to do a full memory dump?
-psp3k, cfw:660PRO-C
-psv_wifi, ofw:1.61-VHBLed
Re: Dumping Vita game card.
if the card is full encrypted, then how vita load it to run? there is 512m memory only (some are used by the system already).
-psp3k, cfw:660PRO-C
-psv_wifi, ofw:1.61-VHBLed
Re: Dumping Vita game card.
From what I know there is 4GB internal storage of what about 880MB are used by the system. It was pointed out by dumping the NAND by yifan lu. So there could be the possibility that the remaining 3GB are used as a game cache during playing, either PSN or PSV card games. This could be verified by making a NAND dump during running games, right?
My devices: PS1 + PS2 + PS3 | PSP + PSVITA
Re: Dumping Vita game card.
http://www.vitadevwiki.com/index.php?ti ... ontent.jpgLomy wrote:if the card is full encrypted, then how vita load it to run? there is 512m memory only (some are used by the system already).
I'm not an expert dev, but if you look to image, you can see strings. So the memory is not encrypted, but the game (like Eboot.bin, etc) is obvoiusly encrypted.
This IMHO.
Re: Dumping Vita game card.
Im no expert dev either but its rather obvious that the Vita can decrypt its own games :/
anon wrote:If you can't trust a 600 year old vampire in a prepubescent girl's body, who can you trust?




