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why not crack the system without using an exploited game?
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Forum rule Nº 15 is strictly enforced in this subforum.
Forum rule Nº 15 is strictly enforced in this subforum.
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why not crack the system without using an exploited game?
is that very hard?I'm a layman
Last edited by gumingjian on Tue Nov 12, 2013 1:32 am, edited 1 time in total.
Re: why not crack the system without using an exploited game
And how would we do that?
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Re: why not crack the system without using an exploited game
get the root privileges,for the psv system is a linuxZeroSkys wrote:And how would we do that?
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Re: why not crack the system without using an exploited game
If that was the case, we would have done it already by now. It is imposible, since Sony has locked the system farther than superglue and ancient greek chains together on top of an incredibly tiny adamantium box.gumingjian wrote:get the root privileges,for the psv system is a linuxZeroSkys wrote:And how would we do that?
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I'm just your average Seong. Move along, nothing to see here...
Re: why not crack the system without using an exploited game
The simple answer is that we don't have a decompiler or debugger to test or understand what the PSV is doing, even if we find a crash. PSP exploits are easy to find because we have this capability. If we knew what was going on when finding a crash in the Vita firmware or a Vita game, it might be possible to get a useful exploit. But chances are it would be usermode/stuck within the game, at first, since the Vita has multiple layers of security. Presumably someone especially skilled will do all of this manually, without a debugger, but it's not the sort of thing that a non-expert could pick up. Also I wouldn't be surprised if it required multiple Vitas so as to tap into the circuits inside the Vita, but that is probably extremely hard due to the small size, and would therefore be both extremely expensive and extremely difficult. And it's not like we can do a kickstarter to hack the Vita, because any person or group with the qualifications would either be busy or unwilling to risk legal action for such a goal. (i.e. being paid to break into a proprietary system, possibly making them knowingly responsible for subsequent piracy or more likely the intellectual property theft in their end product)
Re: why not crack the system without using an exploited game
*spit take*gumingjian wrote:get the root privileges,for the psv system is a linuxZeroSkys wrote:And how would we do that?
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Re: why not crack the system without using an exploited game
Oh.... Oh my... 0__0gumingjian wrote:get the root privileges,for the psv system is a linuxZeroSkys wrote:And how would we do that?
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anon wrote:If you can't trust a 600 year old vampire in a prepubescent girl's body, who can you trust?
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- Big Beholder
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Re: why not crack the system without using an exploited game
Not this again..... If you have no idea of the system then all you can do is speculate. Speculation threads doesn't belong in this section.
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sceKernelTerminateThread(this);
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Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..