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Qcma - Crossplatform content manager for the PSVita

Open discussions on programming specifically for the PS Vita.
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codestation
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Re: QCMA - Cross-platform content manager for the PSVita

Post by codestation » Tue Oct 01, 2013 3:54 am

lembas wrote:but if I leave the PKGCONFIG line there, I get

Code: Select all

Project ERROR: Package libvitamtp not found
How did you install the vitamtp library? It also needs the libvitamtp.pc file installed for the PKGCONFIG line to work.

In my case:

Code: Select all

~ % ls -l /usr/lib/pkgconfig/libvitamtp.pc 
-rw-r--r-- 1 root root 280 sep 22 18:15 /usr/lib/pkgconfig/libvitamtp.pc
~ % pkg-config --libs libvitamtp
-lvitamtp
~ % pkg-config --cflags libvitamtp
-I/usr/include/libusb-1.0 -I/usr/include/libxml2
If the above pkg-config command fails then the qmake step will fail too.
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Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
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Re: QCMA - Cross-platform content manager for the PSVita

Post by lembas » Tue Oct 01, 2013 4:21 am

oops, guess I edited my post after you made that post.

"Troubleshooting for unsupported compiling of qcma:" in the first post was my issue. ;)
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Re: QCMA - Cross-platform content manager for the PSVita

Post by codestation » Tue Oct 01, 2013 6:54 pm

Synced all package versions to 0.2.2 and added an about box so one can see the qcma version. I will also tag the new releases in github from now on.

There aren't other changes so there is no need to update.
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Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
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Re: QCMA - Cross-platform content manager for the PSVita

Post by vitalovesnintendo » Tue Oct 01, 2013 7:28 pm

Just wanted to say that I would be really interested in a version of QCMA compatible with Android
Especially if it could connect to the Vita by wifi.

Untill that day I will continue to follow the progress on this project from a far.
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Re: QCMA - Cross-platform content manager for the PSVita

Post by codestation » Tue Oct 01, 2013 7:37 pm

vitalovesnintendo wrote:Just wanted to say that I would be really interested in a version of QCMA compatible with Android
Especially if it could connect to the Vita by wifi.

Untill that day I will continue to follow the progress on this project from a far.
Thats the idea, so one can stream videos and music from the phone, and also copy games on the Vita without needing a PC.

I am gonna wait for Qt 5.2 to get a stable status (end of november hopefully) to start working on the Android port. The other alternative is to do a native Android app but i don't want to maintain two codebases for the same project :?
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Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
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Re: QCMA - Cross-platform content manager for the PSVita

Post by Casavult » Tue Oct 01, 2013 7:46 pm

QCMA on Android? Now that would be awesome.
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Re: QCMA - Cross-platform content manager for the PSVita

Post by Acid_Snake » Tue Oct 01, 2013 9:08 pm

Casavult wrote:QCMA on Android? Now that would be awesome.
but how would it work?

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Re: QCMA - Cross-platform content manager for the PSVita

Post by fate6 » Tue Oct 01, 2013 9:14 pm

Acid_Snake wrote:
Casavult wrote:QCMA on Android? Now that would be awesome.
but how would it work?
Well one would assume that magnets would be involved then add some taco sauce and its a good bet it will be something akin to FTP
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Re: QCMA - Cross-platform content manager for the PSVita

Post by codestation » Tue Oct 01, 2013 9:21 pm

Acid_Snake wrote:
Casavult wrote:QCMA on Android? Now that would be awesome.
but how would it work?
Phone in hotspot mode and the Vita will connect to the qcma server via WiFi. For the games i could use a directory in the sdcard and use the MediaStore class of Android to get the multimedia content.
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Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..

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Re: QCMA - Cross-platform content manager for the PSVita

Post by Acid_Snake » Tue Oct 01, 2013 9:24 pm

codestation wrote:
Acid_Snake wrote:
Casavult wrote:QCMA on Android? Now that would be awesome.
but how would it work?
Phone in hotspot mode and the Vita will connect to the qcma server via WiFi. For the games i could use a directory in the sdcard and use the MediaStore class of Android to get the multimedia content.
oh snap, I forgot the Vita's CMA now has wifi transmissions :lol:
It'll be awesome yes, but you can never beat the storage size of a PC and speed of a USB port, so I'll stick with the old school method. Still pretty awesome.

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