Advertising (This ad goes away for registered users. You can Login or Register)

Qcma - Crossplatform content manager for the PSVita

Open discussions on programming specifically for the PS Vita.
Forum rules
Forum rule Nº 15 is strictly enforced in this subforum.
User avatar
codestation
Big Beholder
Posts: 1660
Joined: Wed Jan 19, 2011 3:45 pm
Location: /dev/negi

Re: QCMA - (updated with windows version)

Post by codestation » Wed Sep 25, 2013 7:02 pm

Updated .deb file on first post. That should fix the pin bug.
Advertising
Plugin list
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..

User avatar
NNNRT
Moderator
Posts: 1592
Joined: Fri Jul 27, 2012 1:32 pm
Location: Byblos
Contact:

Re: QCMA - (updated with windows version)

Post by NNNRT » Wed Sep 25, 2013 7:09 pm

What replacement for CMA! QCMA is a hundred times better! :D Thanks codestation. :)
Advertising
t h e r a r e t i g e r
calivacation.tumblr.com

macguy67
Posts: 7
Joined: Tue Sep 24, 2013 3:18 pm

Re: QCMA - (updated with windows version)

Post by macguy67 » Thu Sep 26, 2013 10:50 am

Codestation, good alternative to the official CMA! Thanks for the awesome Program. P.S I'm using Lubuntu 13.04

User avatar
codestation
Big Beholder
Posts: 1660
Joined: Wed Jan 19, 2011 3:45 pm
Location: /dev/negi

Re: QCMA - Cross-platform content manager for the PSVita

Post by codestation » Sun Sep 29, 2013 8:07 pm

Bump - OS X version is now available. Almost untested because my VM was awfully slow the whole time and only got the chance to test some USB transfers.

<rant>
What a horrible OS, endless multi GIB downloads to setup a simple development platform. Doesn't even have a notification system so the user have to pay for one or download an outdated free implementation. The alternative is for the developer to pay their entry to the App Store so he can use the restricted notification API that isn't available to normal developers.....WTF
</rant>
Plugin list
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..

User avatar
jvhellraiser
Posts: 1478
Joined: Tue Jan 18, 2011 4:09 pm

Re: QCMA - Cross-platform content manager for the PSVita

Post by jvhellraiser » Sun Sep 29, 2013 10:19 pm

This awesome but not sure how to use it, and run it on my win 7 32bits
it scan everything and is running when plug the Psvita it wont connect
can someone please help me just a bit. :cry:

User avatar
codestation
Big Beholder
Posts: 1660
Joined: Wed Jan 19, 2011 3:45 pm
Location: /dev/negi

Re: QCMA - Cross-platform content manager for the PSVita

Post by codestation » Mon Sep 30, 2013 1:50 am

jvhellraiser wrote:This awesome but not sure how to use it, and run it on my win 7 32bits
it scan everything and is running when plug the Psvita it wont connect
can someone please help me just a bit. :cry:
Go to the driver/x86 folder and execute the dpinst.exe in there (do not use the install_driver.bat). Worked for me in a VM.

For the 64bit users i have no idea if this works since i do not have a 64-bit windows OS to test.

edit: nevermind: i had another driver copied there, gonna try something else.
Plugin list
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..

User avatar
fate6
Big Beholder
Posts: 7595
Joined: Fri Mar 09, 2012 1:18 am
Location: [fate6@Canterlot ~]$

Re: QCMA - Cross-platform content manager for the PSVita

Post by fate6 » Mon Sep 30, 2013 2:32 am

Fortunately for us I have Win7 64bit ^__^
Unfortunately the download seems its going to take a bit so I will get back to you shortly

EDIT: Soooo how do I install this on Windows?

EDIT2: Well it opens and makes a database but it wont connect to the Vita and when I try to install the driver from the driver folder it says its not needed

as for forcing the install well I don't understand how that works and yes I do feel dumb cause it looks simple but Im not going to blindly install things >__<
Image
anon wrote:If you can't trust a 600 year old vampire in a prepubescent girl's body, who can you trust?

User avatar
codestation
Big Beholder
Posts: 1660
Joined: Wed Jan 19, 2011 3:45 pm
Location: /dev/negi

Re: QCMA - Cross-platform content manager for the PSVita

Post by codestation » Mon Sep 30, 2013 3:27 am

Can you try to install this one? Just execute the install_driver.bat. I had to reboot once because it was detecting the Vita erratically after the driver install.
http://codestation.nekmo.com/qcma/qcma_win_driver.zip
Plugin list
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..

User avatar
fate6
Big Beholder
Posts: 7595
Joined: Fri Mar 09, 2012 1:18 am
Location: [fate6@Canterlot ~]$

Re: QCMA - Cross-platform content manager for the PSVita

Post by fate6 » Mon Sep 30, 2013 3:48 am

Same problem

[spoiler]Image[/spoiler]
Image
anon wrote:If you can't trust a 600 year old vampire in a prepubescent girl's body, who can you trust?

User avatar
codestation
Big Beholder
Posts: 1660
Joined: Wed Jan 19, 2011 3:45 pm
Location: /dev/negi

Re: QCMA - Cross-platform content manager for the PSVita

Post by codestation » Mon Sep 30, 2013 3:56 am

fate6 wrote:Same problem

[spoiler]Image[/spoiler]
Try to uninstall the current driver from the device manager (marking the checkbox to delete the current drivers) and try again. If that doesn't work then i will have to find a real win64 pc to work from there.
Plugin list
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..

Post Reply

Return to “Programming and Security”