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Qcma - Crossplatform content manager for the PSVita

Open discussions on programming specifically for the PS Vita.
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deathjijn
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Need Assistance with QCMA

Post by deathjijn » Tue Dec 30, 2014 5:33 pm

Ok my issue is that when i go to run QCMA i get the error

QCMA.exe - Entry Point Not Found
The procedure entry point vsprintf_s could not be located in the dynamic link library msvcrt.dll.

I have not been able to find a solution to this problem.
Also i have opencma and it works fine but to my understanding i need qcma to install pkg files or what not.
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codestation
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Re: Need Assistance with QCMA

Post by codestation » Tue Dec 30, 2014 11:42 pm

deathjijn wrote:Ok my issue is that when i go to run QCMA i get the error

QCMA.exe - Entry Point Not Found
The procedure entry point vsprintf_s could not be located in the dynamic link library msvcrt.dll.

I have not been able to find a solution to this problem.
Also i have opencma and it works fine but to my understanding i need qcma to install pkg files or what not.
Doesn't work on windows XP, upgrade your ancient OS.
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Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..

deathjijn
Posts: 2
Joined: Tue Dec 30, 2014 5:26 pm

Re: QCMA - Cross-platform content manager for the PSVita (0.

Post by deathjijn » Wed Dec 31, 2014 6:05 am

I suppose I'll have to wait then my main PC killed over on me so I was forced to revert to prehistoric hardware thanks for the reply. Could always install Linux I suppose until I build another PC.

Malaky
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Joined: Fri Aug 29, 2014 8:56 am

Re: QCMA - Cross-platform content manager for the PSVita (0.

Post by Malaky » Thu Jan 01, 2015 11:52 am

Too bad, no trick for launch it on XP? My main pc too go in heaven lol

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shadowknight1620
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Re: QCMA - Cross-platform content manager for the PSVita (0.

Post by shadowknight1620 » Sat Jan 24, 2015 9:38 pm

Aww it doesn't work on XP :cry: my laptop is from 1998 there is no way for me to update to another version of windows :( and I love QCMA. Is there anyway you can make an XP build? Thank you codestation in advance.
ShadowKnight1620 PSP-3001 6.60 PRO-C2 & PSVita 3.36 ARK-2
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damex
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Re: QCMA - Cross-platform content manager for the PSVita (0.

Post by damex » Tue Jan 27, 2015 8:14 am

hi,
i'v added linux version of qcma to the funtoo/gentoo overlay.
https://github.com/damex/funtoo-playsta ... -util/qcma

there are also utilites like sign_np and vitamtp (fork).

i thought that there might be funtoo users or just gentoo derivative users... and they might be interested.
it works like charm without dancing around device connection for me.

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fate6
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Re: QCMA - Cross-platform content manager for the PSVita (0.

Post by fate6 » Wed Jan 28, 2015 10:12 am

shadowknight1620 wrote:Aww it doesn't work on XP :cry: my laptop is from 1998 there is no way for me to update to another version of windows :( and I love QCMA. Is there anyway you can make an XP build? Thank you codestation in advance.
Install a Linux distro
>->-D.
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shadowknight1620
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Re: QCMA - Cross-platform content manager for the PSVita (0.

Post by shadowknight1620 » Wed Jan 28, 2015 10:47 am

I was thinking about it honestly :|
ShadowKnight1620 PSP-3001 6.60 PRO-C2 & PSVita 3.36 ARK-2
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fate6
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Re: QCMA - Cross-platform content manager for the PSVita (0.

Post by fate6 » Wed Jan 28, 2015 11:37 am

Look up Arch Linux, Tho if you are new to linux stuff then it might be a tad complicated, If that is the case then maybe OpenSuse would be more to your liking but IDK what with this old PC of yours.
Also KDE master race FTW! Even if I do like to use Gnome from time to time....
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anon wrote:If you can't trust a 600 year old vampire in a prepubescent girl's body, who can you trust?

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shadowknight1620
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Re: QCMA - Cross-platform content manager for the PSVita (0.

Post by shadowknight1620 » Wed Jan 28, 2015 11:46 am

The only thing thats kept me from switching to linux was program support but that has seemed to change ;)
I just hope to get a new laptop soon.
ShadowKnight1620 PSP-3001 6.60 PRO-C2 & PSVita 3.36 ARK-2
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