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openCMA for Linux

Open discussions on programming specifically for the PS Vita.
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Acid_Snake
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openCMA for Linux

Post by Acid_Snake » Thu Apr 04, 2013 9:07 am

After hours of editing the source code of yifanlu's openCMA I was finally able to compile it and run it in two computers running linux (ubuntu 10.10 and 12.10 to be more precise). The compiled binary should work with most linux distros, but if it doesn't then just recompile it with the source I've provided.

- Files
Precompiled binary
opencma.7z
(590.81 KiB) Downloaded 130 times
Source Code
VitaMTP.7z
(936.18 KiB) Downloaded 107 times
To compile from source code:
navigate to VitaMTP/libMTP
type:

Code: Select all

make
sudo make install
go back to VitaMTP and type:

Code: Select all

make
you should have the binary in VitaMTP/src/opencma
copy that file anywhere and launch it with root priviledges.

Setting the environment:
To be able to copy contents from Vita to PC and viceversa you need to recreate some folders:
APP
PGAME
PSAVEDATA
PSGAME
PSM
SYSTEM
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JMQMOfficials
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Re: openCMA for Linux

Post by JMQMOfficials » Thu Apr 04, 2013 10:11 am

Good morning Acid_Snake :)
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Acid_Snake
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Re: openCMA for Linux

Post by Acid_Snake » Thu Apr 04, 2013 10:34 am

JMQMOfficials wrote:Good morning Acid_Snake :)
do u riek eet?

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wartaf
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Re: openCMA for Linux

Post by wartaf » Thu Apr 04, 2013 11:50 am

Thanks to this :D

btw, do you have a Windows Version of VitaMTP? Compile and source code? thanks
PS Vita white 1.81 FW + eCFW (Gravity Crash Portable)

ako'y isang Pinoy ONE PIECE fan

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Acid_Snake
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Re: openCMA for Linux

Post by Acid_Snake » Thu Apr 04, 2013 12:03 pm

wartaf wrote:Thanks to this :D

btw, do you have a Windows Version of VitaMTP? Compile and source code? thanks
no sorry, I don't have any compiler installed on windows, nor I care about windows development in the least bit.
openCMA Patch for official CMA works well enough, so there is no real need for this

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JMQMOfficials
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Re: openCMA for Linux

Post by JMQMOfficials » Thu Apr 04, 2013 12:06 pm

Acid_Snake wrote:
JMQMOfficials wrote:Good morning Acid_Snake :)
do u riek eet?
Well I don't use Linux so I wouldn't know if it's good or not.

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Theredbaron
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Re: openCMA for Linux

Post by Theredbaron » Thu Apr 04, 2013 1:06 pm

Eh, get a segfault when I run the binary, and can't compile the source.

Do you have a list of depends? Maybe I am missing something, though it does configure completely.

Sony really doesn't want me to use my vita on linux. :(
Vita 3G - 4GB/8GB - 3.00 TN-V

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Acid_Snake
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Re: openCMA for Linux

Post by Acid_Snake » Thu Apr 04, 2013 3:27 pm

you shouldn't have configured it, it's already configured for linux, but please send me the output of the compiling process, it's probably a missing lib but I can't tell you which one without looking at the compiling log

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Re: openCMA for Linux

Post by SMOKE » Thu Apr 04, 2013 3:35 pm

Thanks Acid!
One question though, can I make and/or restore backups with this?

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Re: openCMA for Linux

Post by yifanlu » Thu Apr 04, 2013 5:03 pm

Unfortunelly I haven't gotten many beta testers. Hopefully this will allow more linux users to test opencma. Please report all bugs to the github issues page and when things are stable I can release debs and such

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