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[Release] Patapon 2 VHBL installer (3.36) (v3.2)

VHBL (Vita Half Byte Loader) is an open source tool to load PSP homebrews on the Playstation Vita.
VHBL can be downloaded at http://wololo.net/vhbl
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FedoraFlow
Posts: 11
Joined: Sat Jan 26, 2013 2:49 am

Re: [Release] Patapon 2 VHBL installer (3.36) (v3.2)

Post by FedoraFlow » Wed Jan 28, 2015 2:23 am

I tried copying the edited UNO folder (NPUH10027&) from a fresh memstick to my QSP'd one and got this:

check if folder exists:
ms0:/PSP/GAME/NPUH10027&
found.
Attempting to open:
ms0:/PSP/SAVEDATA/UCUS98732_DATA00/EBOOT.PBP
success.
detected file size:
266144 bytes
attempting to create file:
ms0:/PSP/GAME/NPUH10027/EBOOT.PBP.
failed.
sceIoOpen returned: 0x80010002
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xfullmetal17
Posts: 76
Joined: Sun Aug 10, 2014 4:11 am

Re: [Release] Patapon 2 VHBL installer (3.36) (v3.2)

Post by xfullmetal17 » Wed Jan 28, 2015 6:04 am

I've a question... Do we have to keep the EBOOT.PBP file for our base game? While the games I've been using are rather low-footprint, after a while it does add up space-wise.
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doctorgoat
Posts: 264
Joined: Sat Jan 03, 2015 12:19 am

Re: [Release] Patapon 2 VHBL installer (3.36) (v3.2)

Post by doctorgoat » Wed Jan 28, 2015 6:16 am

xfullmetal17 wrote:I've a question... Do we have to keep the EBOOT.PBP file for our base game? While the games I've been using are rather low-footprint, after a while it does add up space-wise.
Yep. each bubble requires an intact eboot.pbp for your base game. Otherwise it wouldn't trigger at all.

Zombie_Ninja322
Posts: 7
Joined: Tue Jan 27, 2015 8:39 pm

Re: [Release] Patapon 2 VHBL installer (3.36) (v3.2)

Post by Zombie_Ninja322 » Wed Jan 28, 2015 6:30 am

From what I am gathering, I can't use the same base game twice?

MoonsBane
Posts: 32
Joined: Sun Oct 19, 2014 11:50 am

Re: [Release] Patapon 2 VHBL installer (3.36) (v3.2)

Post by MoonsBane » Wed Jan 28, 2015 6:44 am

Nope! you just have to clone it a bunch of times. Some games work as base games for some ISO's while others do not. Out of the ~12 ISO's I've tried making a bubble for FF 1-4 and Tactics Ogre have worked with Patapon 2, the rest haven't.

damimavpl
Posts: 25
Joined: Wed Oct 03, 2012 1:00 pm

Re: [Release] Patapon 2 VHBL installer (3.36) (v3.2)

Post by damimavpl » Wed Jan 28, 2015 7:35 am

We need some list of games working on some based small games availabe on EU Store. Some games like demos are not available in my region PL-EU :-(
I use UNO and need some clues about what games work with that base game... or another small game from store...
I need base game name that work with Monster Hunter 3RD and Final Fantasy Type-O. Please...
Team Maverick ONE --- We will back!!

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NiMR0D9TIN85
Posts: 9
Joined: Wed Jan 28, 2015 8:14 am

Re: [Release] Patapon 2 VHBL installer (3.36) (v3.2)

Post by NiMR0D9TIN85 » Wed Jan 28, 2015 8:17 am

Hi Guys I already installed the Patapon Exploit with V2 if I want to use the V3.2 do I need to do all the steps again or just copy the savedata? please tell me guy, and also thanks for all the great work,

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qwikrazor87
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Re: [Release] Patapon 2 VHBL installer (3.36) (v3.2)

Post by qwikrazor87 » Wed Jan 28, 2015 8:19 am

Every version of this installer does the same thing, no need to use a different version if you have another working.
PSP 2001 - TA-085 - 6.61 PRO-C2
PS Vita 3G - PCH-1101 - 3.65 HENkaku Ensō
Alcatel phone - Android 8.1.0
Laptop - Toshiba Satellite L305D-S5974 - Ubuntu 16.04 LTS

possiblytheninth
Posts: 5
Joined: Sun Oct 07, 2012 6:34 pm

Re: [Release] Patapon 2 VHBL installer (3.36) (v3.3)

Post by possiblytheninth » Wed Jan 28, 2015 8:36 am

qwikrazor87 wrote:You have the QSP bug, format and try again. :/
Worked for me! I didn't think to try this since I was using a new memory card, but that got me going. Thanks a ton!

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Predator0808
Posts: 50
Joined: Thu Oct 18, 2012 11:35 am

Re: [Release] Patapon 2 VHBL installer (3.36) (v3.2)

Post by Predator0808 » Wed Jan 28, 2015 9:06 am

Does version 3.2 of Patapon 2 save fix the problem with needing of not-deleting that save after using it? Or is it still needed to leave it there for working exploit on base game?

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