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Useless exploit?

VHBL (Vita Half Byte Loader) is an open source tool to load PSP homebrews on the Playstation Vita.
VHBL can be downloaded at http://wololo.net/vhbl
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doctorgoat
Posts: 264
Joined: Sat Jan 03, 2015 12:19 am

Useless exploit?

Post by doctorgoat » Sat Jan 10, 2015 6:49 pm

Running gen_exploit_config.rb is getting me:

Code: Select all

Removing sceKernelDeleteVpl
Removing sceKernelDeleteFpl
no function to define CLEAR_CACHE, you might be in trouble here
Removing sceGeEdramGetSize
Removing sceKernelGetThreadId
HBL needs sceKernelGetThreadId so we're Keeping it, but it seems your game does
not import it.
Removing sceKernelTotalFreeMemSize
Removing sceKernelLoadModule
Removing sceKernelReleaseSubIntrHandler
Removing sceKernelStopModule
Removing sceKernelGetModuleIdByAddress
HBL needs sceKernelGetModuleIdByAddress so we're Keeping it, but it seems your g
ame does not import it.
Removing sceKernelGetModuleIdList
Removing sceKernelDcacheWritebackInvalidateAll
Removing sceKernelDcacheWritebackRange
Removing sceKernelDelayThread
ERROR, No thread handling function, most likely you won't be able to port HBL to
 this game
output/config/IMPORTS.DAT
Is this exploit completely useless? I've been able to get it to run a binary loader.

prxtool output: http://pastebin.com/p6MPdEmp

edit:
It also has a massive amount of memory in the save: 167FE to 8569A is loaded and predictably laid out in RAM. My code injection is at 8463D and works fine.
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