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Upcoming VHBL, post your questions here

Posted: Sun Aug 11, 2013 12:06 pm
by Acid_Snake
Ask any question here about my upcoming VHBL release.

Re: Upcoming VHBL, post your questions here

Posted: Sun Aug 11, 2013 1:13 pm
by MovingxTarget
Same thing i posted on the other page

If we get your exploit wont that mean we wont get the higher memory from total?

He said higher memory was only for 2.12 and lower (Correct me if i am wrong)

Anyways great work as always :) Cant wait to see more from you :)

Re: Upcoming VHBL, post your questions here

Posted: Sun Aug 11, 2013 1:22 pm
by Acid_Snake
if you already have an exploit in 2.12, then stay there. Kernel exploits can always be backported to older firmwares. On the other hand, if you already updated, or if you preffer to be on a higher firmware then this exploit is for you.
People who lived on other parts of the world and couldn't get gameocracy will be better off waiting for this exploit.

Re: Upcoming VHBL, post your questions here

Posted: Sun Aug 11, 2013 3:57 pm
by MovingxTarget
Oh ok thanks because right now i am on 2.06 :)

Re: Upcoming VHBL, post your questions here

Posted: Sun Aug 11, 2013 4:25 pm
by Xian Nox
What is the homebrew compatibility like?

Re: Upcoming VHBL, post your questions here

Posted: Sun Aug 11, 2013 4:28 pm
by Kankertje
Pretty much all emulators work (not daedalus x), psp filer doesnt work, it has very good compatiblity :)

Re: Upcoming VHBL, post your questions here

Posted: Sun Aug 11, 2013 4:34 pm
by The Z
Kankertje wrote:Pretty much all emulators work (not daedalus x), psp filer doesnt work, it has very good compatiblity :)
You might want to try to compile it with the R158 or R162 source of HBL.

The support for PSPFiler broke somewhere between 158 and 162. IIRC, was it R163 that broke it, so you might want to try it with an older source and check if Filer works.

Re: Upcoming VHBL, post your questions here

Posted: Sun Aug 11, 2013 4:41 pm
by Acid_Snake
The Z wrote:
Kankertje wrote:Pretty much all emulators work (not daedalus x), psp filer doesnt work, it has very good compatiblity :)
You might want to try to compile it with the R158 or R162 source of HBL.

The support for PSPFiler broke somewhere between 158 and 162. IIRC, was it R163 that broke it, so you might want to try it with an older source and check if Filer works.
I think the exploit was indeed compiled with one of those revisions, at least the US version (the first one getting ported)

Re: Upcoming VHBL, post your questions here

Posted: Sun Aug 11, 2013 4:48 pm
by The Z
Acid_Snake wrote:
The Z wrote:
Kankertje wrote:Pretty much all emulators work (not daedalus x), psp filer doesnt work, it has very good compatiblity :)
You might want to try to compile it with the R158 or R162 source of HBL.

The support for PSPFiler broke somewhere between 158 and 162. IIRC, was it R163 that broke it, so you might want to try it with an older source and check if Filer works.
I think the exploit was indeed compiled with one of those revisions, at least the US version (the first one getting ported)
Test it and report, if you have the time for this. I am very sure (95%) that the R163 is the reason for "PSPFiler isnt compatible with the VHBL release". Afaik were there 2 versions of the Apache Overkill VHBL. R162 and 163. First one was able to launch filer (rename/create folder wasnt possible cause the game did not import/support the OSK), second wasnt.

Re: Upcoming VHBL, post your questions here

Posted: Sun Aug 11, 2013 5:04 pm
by Acid_Snake
The Z wrote: Test it and report, if you have the time for this. I am very sure (95%) that the R163 is the reason for "PSPFiler isnt compatible with the VHBL release". Afaik were there 2 versions of the Apache Overkill VHBL. R162 and 163. First one was able to launch filer (rename/create folder wasnt possible cause the game did not import/support the OSK), second wasnt.
alright I'll compile it with those revisions and test them out, the ones that seems to do better will be the RC