by Dutt » Sun Apr 29, 2012 2:49 am
thecobra wrote:fate6 wrote:ok lamecraft still froze on me

EDIT: oh and I would like to point out that SC3 dose not import the OSK so I dont think it will ever work
(IDK I haven't looked "under the hood" of this exploit yet)
What Version are you using and where does it freeze on you? Give me a link and i try to find out why because for me, it is working fine.
Yeah, SC3 doesn't import the OSK but if the issues it only that, maybe i can implement a "FAKE" OSK that work almost the same way that the regular but if it come to this case, then someone else will have to code it so i can implement it.
Wait a minute..
MotorStorm has the same OSK problem.. there was a version already made to fix it.
But again sound works in it so I don't think this is your problem.
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