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RabidWeezle wrote:Hope you have better luck than the first few brews you tried on the compatibility thread.

JJS wrote:I don't have a Vita, so maybe you can help me out here:
Before the "connecting to..." message is displayed, PSPdisp tries to establish a network connection. For this it opens the standard firmware network dialog on a PSP.
- What happens on the Vita? Can you see if a network connection is being established?
it was very odd but it did show the screen but it was blank
EDIT: it shows the "connecting to access point please wait" but under that no access point is shown
- If you enter a name instead of an IP, does the name get resolved to an IP? You can try any resolvable name e.g. "google.com" will work. The text "resolving" should change to the IP if it works.
Ill try this in a sec since I need to reinstall it on my Vita
EDIT: ok I changed the IP to "Google.com" and it quickly changed to (74.125.224.104)
You can manually edit the file "pspdisp.cfg" to change the values, it doesn't have to be done on a PSP. I also really wonder why the onscreen keyboard is broken for homebrew. Input for official games does work, right?
yes for Official games the Vitas OSK comes up

init 0x0000000
-1 -> 1
1 -> 22 -> 3
3 -> 4
4 -> 0JJS wrote:Thank you! So a network connection gets established, interesting...
As for the onscreen keyboard, can someone run the attached eboot on a Vita? I don't know how it behaves on a Vita, but on a real PSP it will show something like this:
I am interested in what happens on the Vita.

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