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wth wrote: Lamecraft for Vita works on Everybody's Tennis EU for me
Works for me aswell on Vita with Motor Storm EU.
Aslo working is.
Metal Blob Solid.
Doom Legacy r3
TYRIAN
SQUAREZ
KETM
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wth wrote: Lamecraft for Vita works on Everybody's Tennis EU for me
Rekka wrote:I have problem with SNES9xTYL, it doesn't run smooth. In some games it runs ok but some have slow speed.
I've tryed to change PSP clockspeed, video engine, Vsync, sound output freq and sound mode.. When sound mode is Not emulated or emulated no output the game runs fine.![]()
Does anyone know how to fix this problem?

Rekka wrote:I have problem with SNES9xTYL, it doesn't run smooth. In some games it runs ok but some have slow speed.
I've tryed to change PSP clockspeed, video engine, Vsync, sound output freq and sound mode.. When sound mode is Not emulated or emulated no output the game runs fine.![]()
Does anyone know how to fix this problem?
eric264 wrote:Rekka wrote:I have problem with SNES9xTYL, it doesn't run smooth. In some games it runs ok but some have slow speed.
I've tryed to change PSP clockspeed, video engine, Vsync, sound output freq and sound mode.. When sound mode is Not emulated or emulated no output the game runs fine.![]()
Does anyone know how to fix this problem?
I'm no expert, but it seems like some sprite layers may slow down the emulator. For instance, Super Metroid runs at 60fps through 99% of gameplay, but if I run near the spotlight at the beginning or set off a power bomb (both yellow overlay effects, maybe on the same sprite layer), my FPS drops to practically nothing.
Just a guess. I haven't been through the emulator settings much, but there may be a way to disable these sprite layers. My way around it up until now has been to set frameskip to Auto and just deal with the frameskipping coming and going.

Clarkal wrote:Has anyone tried CPS1,CPS2,MVS emulator yet?, i got it to work but it seem much slower then psp version of the game might be no kernel access or its slow without .prx loader. Can anyone try it out and see how it goes, hopefully its not memory card read speed problem.

eric264 wrote:Rekka wrote:I have problem with SNES9xTYL, it doesn't run smooth. In some games it runs ok but some have slow speed.
I've tryed to change PSP clockspeed, video engine, Vsync, sound output freq and sound mode.. When sound mode is Not emulated or emulated no output the game runs fine.![]()
Does anyone know how to fix this problem?
I'm no expert, but it seems like some sprite layers may slow down the emulator. For instance, Super Metroid runs at 60fps through 99% of gameplay, but if I run near the spotlight at the beginning or set off a power bomb (both yellow overlay effects, maybe on the same sprite layer), my FPS drops to practically nothing.
Just a guess. I haven't been through the emulator settings much, but there may be a way to disable these sprite layers. My way around it up until now has been to set frameskip to Auto and just deal with the frameskipping coming and going.
Clarkal wrote:thanks for testing emulator needs kernel access and i should be running full speed.Replying using vita really good browser to bad no flash and thml 5 yet.

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