I've tested some homebrew since the motor storm hack was released, and i'm very happy, all is working fine. I've just some trouble with DOOM who get me some error when i picked some object but, this is not the subject.
The only miising thing, is a proper snes emulator, i mean, full speed emulator, as snes9x tyl me, or clone. So i've looked where the difference are between the fast and the -less- fast emulator. I think the answer is Media Engine. Media Engine can *only* be used in kernel mod as i've read along the web. And the only difference between snes 9x TYL 1.4.2 (work on hbl) and snes 9xTYL 1.4.2 ME (donesn't work) is the use of thing thing.
Searching along the web to find a tricks to use the media engine is user mode, i've found that:
http://forums.ps2dev.org/viewtopic.php? ... d4ecebd923
that's looks like a guys who have successfully invoked the media engine, by creating another thread as i have understand (omg, sorry for my english guys i hope you can *decrypt* my sentences).
My question is: It is possible to implements this tricks into the actually working snes9x tyl to have the benefit of the media engine ? i'm not a very experimented developper, but if i can try to do that, i will be very happy.
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