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[Release] multiBoot Menu for CEF

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SMOKE
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Re: [Release] multiBoot Menu for CEF

Post by SMOKE » Thu Dec 13, 2012 1:00 pm

Dutt wrote:I don't know why ppl having so many problems with this... Works Perfect for me..
the only problem I'm having is with yMenu..
Other than that, this is the best menu ever! :D
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Minimur12
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Re: [Release] multiBoot Menu for CEF

Post by Minimur12 » Thu Dec 13, 2012 2:03 pm

thats strange, an error crops up whenever i try to launch a menu
my menus are
ms0:/PSP/SAVEDATA/SAVEDATA/yMenu/eboot.pbp
ms0:/PSP/SAVEDATA/SAVEDATA/tnMenu/eboot.pbp
etc....
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SMOKE
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Re: [Release] multiBoot Menu for CEF

Post by SMOKE » Thu Dec 13, 2012 2:27 pm

Minimur12 wrote: ms0:/PSP/SAVEDATA/SAVEDATA/yMenu/eboot.pbp
ms0:/PSP/SAVEDATA/SAVEDATA/tnMenu/eboot.pbp
etc....
It should be MENU.PBP, not EBOOT.PBP
Check one more time and see which one it is.

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rafael707
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Re: [Release] multiBoot Menu for CEF

Post by rafael707 » Thu Dec 13, 2012 4:25 pm

Minimur12 wrote:thats strange, an error crops up whenever i try to launch a menu
my menus are
ms0:/PSP/SAVEDATA/SAVEDATA/yMenu/eboot.pbp
ms0:/PSP/SAVEDATA/SAVEDATA/tnMenu/eboot.pbp
etc....
There should only be 1 SAVEDATA folder in your directory, your path shows 2...
Add me, I got a ps4 ;)

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Minimur12
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Re: [Release] multiBoot Menu for CEF

Post by Minimur12 » Thu Dec 13, 2012 4:38 pm

SMOKE wrote:
Minimur12 wrote: ms0:/PSP/SAVEDATA/SAVEDATA/yMenu/eboot.pbp
ms0:/PSP/SAVEDATA/SAVEDATA/tnMenu/eboot.pbp
etc....
It should be MENU.PBP, not EBOOT.PBP
Check one more time and see which one it is.
sorry i meant menu.pbp, at that time i was renaming them to eboots so i can launch them like homebrews :)
I'm not on the forum much, if you want to let me know about something, shoot me a PM!
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SMOKE
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Re: [Release] multiBoot Menu for CEF

Post by SMOKE » Thu Dec 13, 2012 4:58 pm

Minimur12 wrote:sorry i meant menu.pbp, at that time i was renaming them to eboots so i can launch them like homebrews :)
I didn't know you could do that!
Does it work?

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Acid_Snake
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Re: [Release] multiBoot Menu for CEF

Post by Acid_Snake » Thu Dec 13, 2012 5:01 pm

if you rename them to eboot.pbp then multimenu will not "see" them anf the vita will throw an error

gdljjrod
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Re: [Release] multiBoot Menu for CEF

Post by gdljjrod » Thu Dec 13, 2012 5:36 pm

Minimur12 wrote:
SMOKE wrote:
Minimur12 wrote: ms0:/PSP/SAVEDATA/SAVEDATA/yMenu/eboot.pbp
ms0:/PSP/SAVEDATA/SAVEDATA/tnMenu/eboot.pbp
etc....
It should be MENU.PBP, not EBOOT.PBP
Check one more time and see which one it is.
sorry i meant menu.pbp, at that time i was renaming them to eboots so i can launch them like homebrews :)
ms0:/PSP/SAVEDATA/yMenu/MENU.PBP
ms0:/PSP/SAVEDATA/pyMenu/MENU.PBP
ms0:/PSP/SAVEDATA/vMenu/MENU.PBP
ms0:/PSP/SAVEDATA/TNMenu/MENU.PBP

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Acid_Snake
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Re: [Release] multiBoot Menu for CEF

Post by Acid_Snake » Thu Dec 13, 2012 5:57 pm

I have found one error with this app and pymenu's plugin manager. When you run it and save whatever changes you make it will create the game.txt file in ms0:/PSP/SAVEDATA/pyMenu/game.txt
the simplest way to fix this is to use pyMenu's file browser to move the file over to the exploit's save folder
I could release a fixed version of pyMenu but I already said that development of pyMenu 0.3.x has stopped, at least on my end, maybe another dev wants to update it

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trunk208
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Re: [Release] multiBoot Menu for CEF

Post by trunk208 » Thu Dec 13, 2012 9:18 pm

I found a bug -.- just minutes ago... When I launch the tnmenu, and run a ISO. Then press and hold Start to get out of the Game. It went all the way back to the booting screen rather back to the tnmenu. OR did I do something wrong o_O?
"A story begins with one step"

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