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Release: PS Vita eCFW 6.60 TN-A for MHP3rd (JP)

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vcb04
Posts: 70
Joined: Tue Sep 11, 2012 7:43 pm

Re: Release: PS Vita eCFW 6.60 TN-A for MHP3rd (JP)

Post by vcb04 » Mon Oct 08, 2012 8:36 am

Yukira wrote:Lucky for anyone who didnt update fw to 1.81 ;)
Yay, me!
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I raise my voice and I shout out loud, "I got the Triforce and I am proud!"-Legend of Zelda Rap by 5-3 Federation

stranno
Posts: 76
Joined: Thu Jun 14, 2012 1:34 pm

Re: Release: PS Vita eCFW 6.60 TN-A for MHP3rd (JP)

Post by stranno » Mon Oct 08, 2012 10:17 am

Wait a minute, its for 1.80 or 1.81. Coz blog says 1.80 but readme says 1.81, also it says that you have to launch Urbanix xDDD

Code: Select all

- Custom Emulator Firmware 6.60 TN-A
- for PSVita 1.81 with MHP3rd Exploit
- by Total_Noob


- Instructions

  * Extract the "ULJM05800" and "ULJM05800QST" folder to "PSSAVEDATA" and copy the new savedata to your PSVita with CMA.
  ("ULJM05800/MHP3RD.BIN" and "ULJM05800/PARAM.SFO" are dummies. You can replace "ULJM05800/MHP3RD.BIN" and "ULJM05800/PARAM.SFO" if you hope.)
  * Launch Urbanix game and after the savedata loading the screen should be flashed WHITE, before it automatically starts "TNMenu 0.1".
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User avatar
vcb04
Posts: 70
Joined: Tue Sep 11, 2012 7:43 pm

Re: Release: PS Vita eCFW 6.60 TN-A for MHP3rd (JP)

Post by vcb04 » Mon Oct 08, 2012 10:24 am

stranno wrote:Wait a minute, its for 1.80 or 1.81. Coz blog says 1.80 but readme says 1.81, also it says that you have to launch Urbanix xDDD

Code: Select all

- Custom Emulator Firmware 6.60 TN-A
- for PSVita 1.81 with MHP3rd Exploit
- by Total_Noob


- Instructions

  * Extract the "ULJM05800" and "ULJM05800QST" folder to "PSSAVEDATA" and copy the new savedata to your PSVita with CMA.
  ("ULJM05800/MHP3RD.BIN" and "ULJM05800/PARAM.SFO" are dummies. You can replace "ULJM05800/MHP3RD.BIN" and "ULJM05800/PARAM.SFO" if you hope.)
  * Launch Urbanix game and after the savedata loading the screen should be flashed WHITE, before it automatically starts "TNMenu 0.1".
Maybe just a copy-n-paste from the urbanix readme? I mean it is a port so...Huh that is a lil confusing
I raise my voice and I shout out loud, "I got the Triforce and I am proud!"-Legend of Zelda Rap by 5-3 Federation

stranno
Posts: 76
Joined: Thu Jun 14, 2012 1:34 pm

Re: Release: PS Vita eCFW 6.60 TN-A for MHP3rd (JP)

Post by stranno » Mon Oct 08, 2012 10:26 am

vcb04 wrote:
stranno wrote:Wait a minute, its for 1.80 or 1.81. Coz blog says 1.80 but readme says 1.81, also it says that you have to launch Urbanix xDDD

Code: Select all

- Custom Emulator Firmware 6.60 TN-A
- for PSVita 1.81 with MHP3rd Exploit
- by Total_Noob


- Instructions

  * Extract the "ULJM05800" and "ULJM05800QST" folder to "PSSAVEDATA" and copy the new savedata to your PSVita with CMA.
  ("ULJM05800/MHP3RD.BIN" and "ULJM05800/PARAM.SFO" are dummies. You can replace "ULJM05800/MHP3RD.BIN" and "ULJM05800/PARAM.SFO" if you hope.)
  * Launch Urbanix game and after the savedata loading the screen should be flashed WHITE, before it automatically starts "TNMenu 0.1".
Maybe just a copy-n-paste from the urbanix readme?
I guess.

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