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That's what people thought about DES too. Yet around 30 years after it was standardized, breaking it became an issue.
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Xian Nox wrote:AES proved vulnerable by Microsoft researchersspark wrote:AFAIK AES is still algorithm of choice for protecting sensitive data due to the fact that no known vulnerability exists and it isn't broken yet.
This should not be a concern when designing the security of a game system. Nobody cares if the encryption is theoretically broken in 30 years as the system will be totally obsolete by that time. So even if there was an attack on AES that would reduce the complexity tremendously, it shouldn't matter imho if the attack still takes years to perfom.Xian Nox wrote:That's what people thought about DES too. Yet around 30 years after it was standardized, breaking it became an issue.
fate6 wrote:Xian Nox wrote:AES proved vulnerable by Microsoft researchersJonathan wrote:So in practice the sun may have swallowed the earth by the time they have cracked the code? If that's "vulnerable," then I guess everything is.
I'm going to agree with that guy^
fate6 wrote:Xian Nox wrote:AES proved vulnerable by Microsoft researchersJonathan wrote:So in practice the sun may have swallowed the earth by the time they have cracked the code? If that's "vulnerable," then I guess everything is.
I'm going to agree with that guy^
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