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[WIP]OI CMA needs beta-testers

Re: [WIP]OI CMA needs beta-testers

Postby dridri » Sun Mar 18, 2012 6:47 pm

Thank you for feedback.

Normally, libmtp and libgphoto2 are directly compiled in Yifan Lu's library, so they're not needed.

For my part, I tested everything on an VMware virtual machine and it runs fine..
Finally, the only thing I didn't expect is that you get an error on copying Vita game.. can you PM me the CMA's stdout ? (Running sudo ./oicma > something.log should work, or just copy the terminal content).

Thnaks again.
Sorry for my English :mrgreen:
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Re: [WIP]OI CMA needs beta-testers

Postby uipe » Sun Mar 18, 2012 7:15 pm

dridri wrote:For my part, I tested everything on an VMware virtual machine and it runs fine..


What's your vmware version and os host ?
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Re: [WIP]OI CMA needs beta-testers

Postby uipe » Sun Mar 18, 2012 7:20 pm

Lol tried again to copy a vita game so that I could send you the debug and this time it worked lol.

Backup is still a no go, sorry.
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Re: [WIP]OI CMA needs beta-testers

Postby dridri » Sun Mar 18, 2012 7:41 pm

uipe wrote:Lol tried again to copy a vita game so that I could send you the debug and this time it worked lol.
Backup is still a no go, sorry.


Cool great new (hoping it was just a mischance)
When you say 'backup', you speak about full backup or copying from PC to Vita ?
Sorry for my English :mrgreen:
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Re: [WIP]OI CMA needs beta-testers

Postby uipe » Sun Mar 18, 2012 8:04 pm

dridri wrote:
uipe wrote:Lol tried again to copy a vita game so that I could send you the debug and this time it worked lol.
Backup is still a no go, sorry.


Cool great new (hoping it was just a mischance)
When you say 'backup', you speak about full backup or copying from PC to Vita ?


Full backup option
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Re: [WIP]OI CMA needs beta-testers

Postby xyz » Sun Mar 18, 2012 8:32 pm

For me, it does not even find vita =(
Code: Select all
[xyz@localhost oicma-beta-release]$ sudo ./oicma
No PSVita found, retrying...
No PSVita found, retrying...
No PSVita found, retrying...
No PSVita found, retrying...
No PSVita found, retrying...
No PSVita found, retrying...
No PSVita found, retrying...
No PSVita found, retrying...
No PSVita found, retrying...
No PSVita found, retrying...
No PSVita found, retrying...
No PSVita found, retrying...


Code: Select all
[xyz@localhost ~]$ lsusb
Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub
Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub
Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 008 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 001 Device 002: ID 04e8:3441 Samsung Electronics Co., Ltd
Bus 002 Device 007: ID 054c:04e4 Sony Corp.
Bus 005 Device 002: ID 09da:9090 A4 Tech Co., Ltd XL-750BK Laser Mouse
Bus 005 Device 003: ID 09da:0260 A4 Tech Co., Ltd
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Re: [WIP]OI CMA needs beta-testers

Postby uipe » Sun Mar 18, 2012 8:58 pm

exactly the same as in my virtual machine
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Re: [WIP]OI CMA needs beta-testers

Postby xyz » Sun Mar 18, 2012 9:03 pm

uipe wrote:exactly the same as in my virtual machine

Bad, I use it on real hardware, without virtualization.
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Re: [WIP]OI CMA needs beta-testers

Postby siren » Mon Mar 19, 2012 2:52 am

hey didri just got your pm XD..testing now :D
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Re: [WIP]OI CMA needs beta-testers

Postby chryzaor » Tue Mar 20, 2012 7:26 am

Hi, hook me up if you need extra B testers for your release (running on Win though)

Keep up the good work mate :mrgreen:
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