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[WIP]OI CMA needs beta-testers

Re: [WIP]OI CMA needs beta-testers

Postby helder7 » Sun Mar 18, 2012 2:05 pm

i would like to test :D

i have a windows 7 notebook in my room, and a linux pc on my office

waiting for PM :roll:
Last edited by helder7 on Sun Mar 18, 2012 2:10 pm, edited 1 time in total.
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Re: [WIP]OI CMA needs beta-testers

Postby EthanHawks » Sun Mar 18, 2012 2:07 pm

I would be interested in trying to help out as I should have some spare time this week. - Please pm me the details.

Looking forward to this project a lot - Thanks for your efforts :p
I Really should put something more interesting here :p
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Re: [WIP]OI CMA needs beta-testers

Postby kiragon1 » Sun Mar 18, 2012 2:25 pm

I would like to test it too.
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Re: [WIP]OI CMA needs beta-testers

Postby jackbone » Sun Mar 18, 2012 2:40 pm

Hy i like to test it for you, i have a lot of knowadge in this area. Im a long time in the Scene. Hope to hear from you soon.

Using Windows.
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Re: [WIP]OI CMA needs beta-testers

Postby swatsqad » Sun Mar 18, 2012 3:00 pm

sure, I'd like to test it out too. 7 64
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Re: [WIP]OI CMA needs beta-testers

Postby Trollkilla » Sun Mar 18, 2012 4:42 pm

i would like to know if the DEVS of this project have thought or are planning to make this project work on a cfw ps3 ?
i know this in beta right now but i think making this work on cfw ps3 ‚ would help the scene move forward faster. :)
psp 1001 + 2001 + 3001 pro cfw,
ps3 rogero 4.30 cfw 80gb +500gb ext,
ps3 160gb ofw
ps vita 3g/wifi ecfw 2.02
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Re: [WIP]OI CMA needs beta-testers

Postby yifanlu » Sun Mar 18, 2012 4:50 pm

Trollkilla wrote:i would like to know if the DEVS of this project have thought or are planning to make this project work on a cfw ps3 ?
i know this in beta right now but i think making this work on cfw ps3 ‚ would help the scene move forward faster. :)

I don't have any experience with the PS3, but IF the current SDK (whether it is an open source one or Sony's official one) supports USB I/O AND someone ports/ported libusb or libopenusb to it, then it will be very easy to port libvitamtp over.


Now, while I am in this thread. If any developers are interested, I would love to have help writing a reference implementation for https://github.com/yifanlu/VitaMTP

dridri has been a TON of help, but his implementation is too advanced (having a database and such) to be considered "example code". It is a great end-user client that uses libvitamtp, but, I would like to write some heavily commented, and simple code that shows all the features of libvitamtp. Basically, it should contained all the features of the official CMA, but nothing more (a command line tool, no database, etc) written in simple C code.

Here's what I have so far: https://github.com/yifanlu/VitaMTP/blob ... /opencma.c for you developers to get an idea of what I'm trying to do. As you can see, some functions have been implemented, but most are still undone.
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Re: [WIP]OI CMA needs beta-testers

Postby xyz » Sun Mar 18, 2012 5:53 pm

I also would like to test it. Using Archlinux x86_64 as main (and only) system if it matters.
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Re: [WIP]OI CMA needs beta-testers

Postby dridri » Sun Mar 18, 2012 6:36 pm

Okay, I'll close beta-test, I have enough people.
So now, just waiting for testers' feedbacks.
Sorry for my English :mrgreen:
OpenIdea team support: open.idea.team at gmail.com
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Re: [WIP]OI CMA needs beta-testers

Postby uipe » Sun Mar 18, 2012 6:40 pm

Sorry for only giving feedback now but have been setting up a Vmware image for the rest of the ppl to use... only to find that in the end the vmware usb drivers don't play well with vita (libusb detects the vita but your program continues to say it can't find one maybe some debug m8 help).

On a real linux install I got these results:

->backup:
error C0-11019-2

-> copy vita game:
error E-80540106

-> psp game copy -> pc
works

-> psp save -> pc
works

to be able to compile in a ubuntu clean install I had to install:
build-essential
autoconf
libtool
libusb-1.0-0-dev
libxml2-dev
libmtp-dev*
getext*
librecode0*
libgphoto2-2-dev

*(dont know if really needed)

and for libxml to work right:
sudo ln -s /usr/include/libxml2/libxml /usr/include/libxml
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