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SymphoniC wrote:Sony must be damn proud of their security staff
I don't know, they're not doing anything magic. We haven't seriously started investigating software bugs on the vita because we are missing the hardware information, but that will come with time. Several interesting crashes have already been sent to me. The "security" team should not only secure the hardware, but the software too. Sony is a Japanese hardware company, if my experience in Japan is relevant, this means they treat their hardware engineers like kings, and they treat their software engineers as code monkeys (low salary, and "anybody can code, it doesn't require any special skills" type of thinking). The result is what you can experience on any Sony device: great hardware with terrible software (e.g.: PSP, PS3, Vaio computers). This also means critical bugs.
When a 3rd party developer creates a Vita game, can they sign their software for play on the Vita with what they have, or do they have to send it to Sony to sign it for them?
Based on the experience with the PSP and the PS3, most likely devs have a special test unit on which they can run their work in progress.
With the playstation suite, my understanding is that you can only test within an emulator... but maybe they will offer a system like what apple has (can "sign" the code for up to 5 devices for testing purpose). Of course difficult for me to say since I never made it to the beta (not sure why they rejected me) and also because I heard the playstation suite is actually not ready for the vita yet.


