Kosuke wrote:i have 2 thing i wanna say
1. what ever game for the vhbl we have to use sony should not care cause it will boost thier sale of the game by like 70% so why would they take it down its not like we can pirate games and even if we could ppl wil still buy taht game so it not like they are completely losing out. but say no to piracy just for respect and common good.
That's not the issue. The issue it that it can allow more access into a closed system, and give users more control over a device that Sony feels only they should have power over. Sony will put a stop to that, regardless of whether it can mean piracy or not. All the closed PSP usermode exploits should be a very good indication of their intent.
Kosuke wrote:2. the ppl that will lose out will be att cause im pretty jusre we would be able to unlock the vita to use a differnt company aka t-mobile which as an ulimited data plan (first 2gb are 4g and after is the normal speed which im guessing is 3g. for 20$ and it is waya better the 30 bucks for 2gigs
i dont get my vita till the 1st of march so idk if a t-moble side kick will fit but that was my first idea i had when i head that the psv might have 3g
any comments or thoughts about that
This assumes that T-Mobile supports the PSVita. Phones are not supported by other carrier simply by existing. That's why exclusivity deals are made, just like this one with the PSVita. The iPhone was the same on release, and took months before another carrier was allowed to support it.
nisarg_kolhe wrote:Some months after NGP(At that time.) was revealed, many rumors came across the net that Sony will encourage home devs by releasing a SDK...So, maybe Sony is also positive about this...
There is an SDK, but its very a boxed in and controlled environment to design games in, plus, it has to go through an approval process before it can be even used. Homebrew devs want to make things and be unrestricted on the system they choose to code on. Sony cannot provide this freedom, so VHBL is needed.
tombraiderwes wrote:And the only reason I would ever hack a PSP or PSV is to play games like Kingdom Hearts and Crisis Core and such that I paid for with the UMD but they never made it to the digital stage.
You can do so on a PSP right now. For a PSVita, you have a very long wait till that can happen.
SifJar wrote:It is not 100% certain that they will react negatively, but Wololo and the other's involved must anticipate the worst.
"Plan for the worst, hope for the best."
SifJar wrote:There is always a chance Sony will let it happen.
No, just no. Past history shows this will not happen.
SifJar wrote:As for 2: Maybe the Vita will eventually get an unlock, but it will not come from this hack. This is PSP user mode only. No chance of unlocking Vita from there.
Unlocking a SIm card and unlocking (ie, jailbraking) are PSVita are not the same thing by any means.
SifJar wrote:And SDK means Software Development Kit. It is the tools and libraries of code that developers use to create software for a platform, games mostly in the case of the Vita.
jc_gargma wrote:There is an SDK, but its very a boxed in and controlled environment to design games in, plus, it has to go through an approval process before it can be even used. Homebrew devs want to make things and be unrestricted on the system they choose to code on. Sony cannot provide this freedom, so VHBL is needed.
SifJar wrote:As for Sony releasing one for home devs: I wouldn't bet on it. The PS Suite SDK will I think be a lower entry level SDK for smaller devs (e.g. the sort of devs behind iOS apps, on tight budget) which may help small indie devs get involved with developing for the Vita, but I doubt it will be released for free or will really be useful for homebrew - chances are it'll still need to be approved by Sony before it gets onto devices other than a registered test device, owned by the developer.
It is closed in and needs Sony approval. Read above.