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Minecraft PSP LC Mod 2.0 [Last version]

woolio
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Re: Minecraft PSP LC Mod 1.3

Post by woolio » Mon Dec 14, 2015 9:34 am

Github page - https://github.com/Woolio/Minecraft-PSP-beta
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Darth Agnon
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Re: Minecraft PSP LC Mod 1.3.1

Post by Darth Agnon » Mon Dec 14, 2015 1:04 pm

Thanks, woolio; I didn't realise there were multiple pages in the Creative inventory. This is great! R+L+[Up] or [Down] to change pages in Creative.
I'm lovin' it! I'm glad you found my report useful. Thank you very much for your hard work on this project; it is amazing :D
Live long and prosper!
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Like Wagic? Check out my custom themes, etc. at viewtopic.php?f=2&t=44148
Wololo's article: http://wololo.net/2016/07/14/new-wagic- ... rth-agnon/

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Darth Agnon
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Re: Minecraft PSP LC Mod 1.3.1

Post by Darth Agnon » Mon Dec 14, 2015 1:13 pm

Just wondering, woolio, you mentioned in the changelog "erosion". What does that mean?
Also, does anyone know a seed that will spawn a world with a dungeon?
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Like Wagic? Check out my custom themes, etc. at viewtopic.php?f=2&t=44148
Wololo's article: http://wololo.net/2016/07/14/new-wagic- ... rth-agnon/

woolio
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Re: Minecraft PSP LC Mod 1.3.1

Post by woolio » Mon Dec 14, 2015 2:02 pm

Darth Agnon wrote:Just wondering, woolio, you mentioned in the changelog "erosion". What does that mean?
Erosion of the landscape i meant :) .
Darth Agnon wrote:Also, does anyone know a seed that will spawn a world with a dungeon?
There are 3 dungeons in each world, but it is quite difficult to find them !
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Camxpspx123
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Re: Minecraft PSP LC Mod 1.3.1

Post by Camxpspx123 » Mon Dec 14, 2015 4:50 pm

I like your mod a lot ^^ !! I've checked the source because I like to see how you made things but for worldgen you make for exemple 5 times the for loop for gen bedrock,

Code: Select all

x:0--------->176 and z:0---------->176 = 176*176*5(times) but you can do it like

176*176*1(time) like something like this :

void WorldGenerator::initBedrock(int WORLD_SIZE, CraftWorld *world)
{
	for (int z = 0; z < WORLD_SIZE; ++z)
    {
        for (int x = 0; x < WORLD_SIZE; ++x)
        {
            world->GetBlock(x, 0, z) = IronBlock::getID();//last one in set
			
			if(rand()%2 == 0)
			{
				 world->GetBlock(x, 1, z) = IronBlock::getID();//last one in set
			}
			
			if(rand()%4 == 0)
			{
				 world->GetBlock(x, 2, z) = IronBlock::getID();//last one in set
			}
			
			if(rand()%6 == 0)
			{
				world->GetBlock(x, 3, z) = IronBlock::getID();//last one in set
			}
			
			if(rand()%8 == 0)
			{
				 world->GetBlock(x, 4, z) = IronBlock::getID();//last one in set
			}
        }
    }
}
;) !

Camxpspx123
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Re: Minecraft PSP LC Mod 1.3.1

Post by Camxpspx123 » Mon Dec 14, 2015 7:06 pm

no caves ? :shock: :(

Georgi Sokolov
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Joined: Wed Dec 16, 2015 4:40 pm

Re: Minecraft PSP LC Mod 1.3.1

Post by Georgi Sokolov » Wed Dec 16, 2015 5:20 pm

Dude that mod is simply amazing!!! I know that you said that you are hardly working on new updates, but i ask you if you can add a little more stuff in the game that will make it as good as mcpe or maybe even better. I mean something like adding sheep, chickens, fire, flowing water/lava, creepers , skeletons, bows, oppenable chest, sand that falls when you break the block underneath, working sponge, cactus that brakes when the bottom block is broken or placing a block next to it , stuff like that,

p.s. Some stuff that i can live without but i woud be like mindblown i i see any one of them them ingame. they are bigger maps, a small village with npc villagers on every map(not needed to be able to trade with you just moving around, minding their own bussines, reproducing, getting respawned if they are all killed, getting chased by zombers), pettable dogs(woud not that be just great), infinete worlds(if not maybe just a big map with different biomes that connects its edges to make it feel like infinite), nether(i guess that aint gonna happen but i guess a nether reactor core woud do the trick... probably not)

the one that i want the most are the villagers tho

Georgi Sokolov
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Re: Minecraft PSP LC Mod 1.3.1

Post by Georgi Sokolov » Wed Dec 16, 2015 5:25 pm

i forgot to ask for disappearing leaves when a tree is broken

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bronywhocodes
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Re: Minecraft PSP LC Mod 1.3.1

Post by bronywhocodes » Fri Dec 18, 2015 8:34 pm

are all the textures in the texture pack? i dont want to spend hours making a pack only to find that 1.3.2 comes out and i have to redo everything.
I am a coder. Python is My favourite. Also, here's my consoles that I can hack

Wii [unhacked (plz tutorial on how to code for wii)]
Psp go (6.61 pro cfw unbridled)

Dzil_Aqlil_14
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Re: Minecraft PSP LC Mod 1.3.1

Post by Dzil_Aqlil_14 » Thu Dec 31, 2015 12:48 pm

keep crashing everytime click generate world... Help me, PLEASE !?
Sorry if I misspelled | I'm an Asian | Online Time : 8am-1pm [ UTC / Everyday]
PSP 1000 8 GB 6.61 - PRO-C / ME 2.3 [TA-081 / 01g / PHAT ]
Keeps ur eyes at [Who is online?]Thanks to all PSP users for keep up the PSP scene alive :)
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