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s4inexCraft v2.2 - fire resistance,bigger light range.....

Re: s4inexCraft v1.2 - extreme hills + texture pack

Postby Ventus » Thu May 17, 2012 3:29 pm

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luck wrote:where can i find a low quality texture

anyway they should work,maybe this lamecraft is not optimized so it uses too ram


You can use the original of lamecraft or you can download my texture :D
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Re: s4inexCraft v1.2 - extreme hills + texture pack

Postby fouadtjuhmaster » Mon May 21, 2012 6:31 pm

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Add some screenshots if you want to make this topic more attractive.
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Re: s4inexCraft v1.2 - extreme hills + texture pack

Postby Killerfeeshy » Mon May 21, 2012 9:06 pm

I love this mod but on my psp go and 3000 I keep getting micro lag every time I place a block also why is there no music/sound? And when a door is shut you can walk through it and when it's open you can't and on top of that why does the music box crash my psp when I activate it?

Thanks :)
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Re: s4inexCraft v1.2 - extreme hills + texture pack

Postby Darkrainbow » Wed May 23, 2012 4:37 am

fouadtjuhmaster wrote:Add some screenshots if you want to make this topic more attractive.


People already know that this mod is awesome, no need.
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Re: s4inexCraft v1.2 - extreme hills + texture pack

Postby phels » Thu May 24, 2012 2:50 am

Does anyone else have the problem where no caves are generated? I'm running 5.00m33-6, in case that matters.
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Re: s4inexCraft v1.2 - extreme hills + texture pack

Postby inconspicuous_member » Mon May 28, 2012 11:12 am

phels wrote:Does anyone else have the problem where no caves are generated? I'm running 5.00m33-6, in case that matters.

they will just be coincidences, just keep generating terrain till you get a coved one
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Re: s4inexCraft v1.2 - extreme hills + texture pack

Postby VatoLoco » Mon May 28, 2012 6:54 pm

phels wrote:Does anyone else have the problem where no caves are generated? I'm running 5.00m33-6, in case that matters.


Maybe you accidentally had the "caves" option set to OFF if you were generating a parametric terrain.
Or if you generated a random terrain, maybe that particular map was set to Caves: OFF by its randomness.

Love this homebrew BTW, and this s4inex mod is quite excellent =)
i need to start building a world that'll complement my VatosGrottos DSCraft map.
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Re: s4inexCraft v1.2 - extreme hills + texture pack

Postby S4inexFan » Wed May 30, 2012 9:04 am

when will be update?=(
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Re: s4inexCraft v1.2 - extreme hills + texture pack

Postby Pyroshack » Wed May 30, 2012 11:13 am

In a few moment, probably, I don't Know precisely when... :o
==>Sorry for my bad english^^,
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Re: s4inexCraft v1.2 - extreme hills + texture pack

Postby s4inex » Wed May 30, 2012 1:57 pm

S4inexFan wrote:when will be update?=(


In a few days,because now i dont have lots of free time
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