CSM!!!!
Posted: Thu Apr 12, 2012 4:54 am
Cool Stuff Mod is extremely awesome but half the time it turns my psp off >:( is there an update, im on 0.8?
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//New Features\\
-Addeded Fences
-Added fence mesh in code
-Created flat ladders
-Added an animation for placing blocks
-Added an animation for switching blocks
-Created a profile system so you're stats are now saved in a profile.dat, rather than the world file
//Bug fixes\\
-Fixed Torch textures
//Modifications\\
-[NETHER WORLD] Darkened sky
-[BLOOD MOON] Massively improved checking in fort code(Works completely now)
-[OPTIMIZATION] Optimized a bit of code in Update
-[OPTIMIZATION] Reduced underwater/lava/death screen overlay from to 8x8 to reduce ram usage
-[Cactus damage] Made a more accurate algorithm for checking if you are touching a cactus
-[Cactus damage] Added a very accurate algorithm for pushing the player out of cactuses.
-[Cube bobbing] Cube now finishes animation cycle when you stop.(Looks alot better)
-[Ladders] They must be placed on a block now
-[Ladders] They now attach themselves at the blocks angle to the best of their ability(has a couple potholes, but works)
That changelog is amazing! Welcome back =)Mexicouger wrote:I would just like to say that I am trying to get my hands on a PSP to continue Cool stuff mod 0.9, as well as Revamped 1(The best Halo mod for PSP).
CSM 0.9 is much more stable than 0.8, and should fix the crashing issue for the most part. So once I get another PSP(No longer have mine), then everyone will know that CSM 0.9 is on its way.
CSM 0.9 Changelog from several months ago:
Thanks!Code: Select all
//New Features\\ -Addeded Fences -Added fence mesh in code -Created flat ladders -Added an animation for placing blocks -Added an animation for switching blocks -Created a profile system so you're stats are now saved in a profile.dat, rather than the world file //Bug fixes\\ -Fixed Torch textures //Modifications\\ -[NETHER WORLD] Darkened sky -[BLOOD MOON] Massively improved checking in fort code(Works completely now) -[OPTIMIZATION] Optimized a bit of code in Update -[OPTIMIZATION] Reduced underwater/lava/death screen overlay from to 8x8 to reduce ram usage -[Cactus damage] Made a more accurate algorithm for checking if you are touching a cactus -[Cactus damage] Added a very accurate algorithm for pushing the player out of cactuses. -[Cube bobbing] Cube now finishes animation cycle when you stop.(Looks alot better) -[Ladders] They must be placed on a block now -[Ladders] They now attach themselves at the blocks angle to the best of their ability(has a couple potholes, but works)
osumaniac wrote:daaam if only you and s4inex joined a team and made a lamecraft mod together it would be amazing!