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Drakons github progress

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monsterbasher
Posts: 84
Joined: Thu Jun 09, 2011 8:25 pm

Drakons github progress

Post by monsterbasher » Mon Feb 06, 2012 8:11 pm

Upon visiting drakons github site, I found his todo list for Multicraft. Most of it is programming talk, except this part.

Code: Select all

- make Zuber 2d game example from his assets and finish my 2d editor
- make 3d room for portal tests, add shooting portals and render to texture for now
- start to move multicraft code to new framework

  
What do you guys think, especially the Multicraft framework line?
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monsterbasher
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Joined: Thu Jun 09, 2011 8:25 pm

Re: Drakons github progress

Post by monsterbasher » Mon Feb 06, 2012 8:39 pm

https://github.com/DrakonPL/Multicraft/ ... Models/Obj GUys just check out the tanker pngs, I think this is more then just lamecraft.
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waratte
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Joined: Wed Oct 20, 2010 12:03 am

Re: Drakons github progress

Post by waratte » Tue Feb 07, 2012 6:08 am

I think it's great that Drakon is still working on his portal game!

And, the multicraft topic also! :D

Codestorm
Posts: 227
Joined: Sun Dec 04, 2011 6:28 pm
Location: 127.0.0.1

Re: Drakons github progress

Post by Codestorm » Tue Feb 07, 2012 3:08 pm

Multicraft? What is that?
Image

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Darkrainbow
Posts: 468
Joined: Sun Feb 27, 2011 1:27 pm

Re: Drakons github progress

Post by Darkrainbow » Tue Feb 07, 2012 5:11 pm

Codestorm wrote:Multicraft? What is that?
Multicraft basically means Lamecraft for multiple platforms: Linux, Mac, Windows and PSP.

Images:
http://drakon.ixan.net/?p=516
Welcome

waratte
Posts: 1320
Joined: Wed Oct 20, 2010 12:03 am

Re: Drakons github progress

Post by waratte » Wed Feb 08, 2012 6:30 am

You should keep up Codestorm. :P

me7i
Banned
Posts: 205
Joined: Thu Oct 13, 2011 9:38 am

Re: Drakons github progress

Post by me7i » Wed Feb 08, 2012 10:57 am

Darkrainbow wrote:
Codestorm wrote:Multicraft? What is that?
Multicraft basically means Lamecraft for multiple platforms: Linux, Mac, Windows and PSP.

Images:
http://drakon.ixan.net/?p=516
did you acctualy follow the links, that is all about drakons portal clone

ben1066
Posts: 14
Joined: Wed Jan 05, 2011 3:56 pm

Re: Drakons github progress

Post by ben1066 » Thu Feb 16, 2012 10:53 pm

That framework isn't just his portal game.

monsterbasher
Posts: 84
Joined: Thu Jun 09, 2011 8:25 pm

Re: Drakons github progress

Post by monsterbasher » Fri Feb 17, 2012 4:07 am

ben1066 wrote:That framework isn't just his portal game.
The framework is basically the API, or in common saying the engine of the game. It's the backbone that supports games,meaning we're having a brand new engine without all bugs and freezes we've been infested with.

ben1066
Posts: 14
Joined: Wed Jan 05, 2011 3:56 pm

Re: Drakons github progress

Post by ben1066 » Fri Feb 17, 2012 5:37 pm

monsterbasher happen to forget who I am :) Anyway, yes, his framework is akin to a game engine, and your platform list is short a few.

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