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GTA LCS EU analog stick patch

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ali_ihsan21
Posts: 683
Joined: Wed Jan 26, 2011 11:04 am

Re: GTA LCS EU analog stick patch

Post by ali_ihsan21 »

TheFloW wrote:
ali_ihsan21 wrote:Is it possible to use the right analog of DS3 on PSP go for all angles instead of just 4 with the DS3 plugin we use now ?

Just wondering hypothesis.
For GTA LCS? yes.
If it works for GTA LCS it would work for others too although theory and practice don't match in these works all the time cause second analog didn't work for Japanese title with ds3plugin.
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fate6
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Re: GTA LCS EU analog stick patch

Post by fate6 »

ali_ihsan21 wrote:
TheFloW wrote:
ali_ihsan21 wrote:Is it possible to use the right analog of DS3 on PSP go for all angles instead of just 4 with the DS3 plugin we use now ?

Just wondering hypothesis.
For GTA LCS? yes.
If it works for GTA LCS it would work for others too although theory and practice don't match in these works all the time cause second analog didn't work for Japanese title with ds3plugin.
As long as the games in question support camera movement via the stick then they should work.
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ali_ihsan21
Posts: 683
Joined: Wed Jan 26, 2011 11:04 am

Re: GTA LCS EU analog stick patch

Post by ali_ihsan21 »

So I think one million dollar worth question in that new step which nobody asked is; is it possible to write an application which will find these codes and automatically patch them inside the backup iso file because otherwise this process isn't that easy for most of us.
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TheFloW
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Re: GTA LCS EU analog stick patch

Post by TheFloW »

ali_ihsan21 wrote:So I think one million dollar worth question in that new step which nobody asked is; is it possible to write an application which will find these codes and automatically patch them inside the backup iso file because otherwise this process isn't that easy for most of us.
What do you think? The answer should be in my writeup.
ali_ihsan21
Posts: 683
Joined: Wed Jan 26, 2011 11:04 am

Re: GTA LCS EU analog stick patch

Post by ali_ihsan21 »

TheFloW wrote:
ali_ihsan21 wrote:So I think one million dollar worth question in that new step which nobody asked is; is it possible to write an application which will find these codes and automatically patch them inside the backup iso file because otherwise this process isn't that easy for most of us.
What do you think? The answer should be in my writeup.
I can't think I just feel the hype :lol:
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reprep
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Re: GTA LCS EU analog stick patch

Post by reprep »

here is the plugin for PSP GO and DS3, get it while it is hot. viewtopic.php?f=28&t=47224&p=413652
ali_ihsan21
Posts: 683
Joined: Wed Jan 26, 2011 11:04 am

Re: GTA LCS EU analog stick patch

Post by ali_ihsan21 »

reprep wrote:here is the plugin for PSP GO and DS3, get it while it is hot. viewtopic.php?f=28&t=47224&p=413652
dang I don't have this region of the game and its 01:30, I bet all videogame stores are close at this hour :lol:

Another time ;)
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klen dool
Posts: 2
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Re: GTA LCS EU analog stick patch

Post by klen dool »

Hmmm i tried decompiling peace walker, but the pspdecompiler just seg faults after spitting out this:

http://paste.ubuntu.com/23250410/
Freakler
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Re: GTA LCS EU analog stick patch

Post by Freakler »

So, the GTA offsets (Liberty & Vice City) are no longer needed according to TheFloW..

But for the sake of completeness here they are: (in case someone else was working on this too)

Code: Select all

///cameraLeftRightPatched
		//[ULES00182v1 - 0x00294C88] 
		//[ULES00182v2 - 0x00294BD8]
		//[ULES00151v1 - 0x00294D3C]
		//[ULES00151v2 - 0x00294D3C]
		//[ULES00151v3 - 0x00294C8C]  
		//[ULUS10041v1 - 0x00294D3C]
		//[ULUS10041v3 - 0x00294C8C] 
		//[ULJM05255   - 0x0029B858] 
		
		//[ULES00503 - 0x0018A280]
		//[ULES00502 - 0x0018A3B8]
		//[ULUS10160 - 0x0018A080]
		//[ULJM05297 - 0x002CE3A4]
		
		
///cameraUpDownPatched
		//[ULES00182v1 - 0x00294D88] 
		//[ULES00182v2 - 0x00294CD8]
		//[ULES00151v1 - 0x00294E3C]
		//[ULES00151v2 - 0x00294E3C]
		//[ULES00151v3 - 0x00294D8C]  
		//[ULUS10041v1 - 0x00294E3C] 
		//[ULUS10041v3 - 0x00294D8C]
		//[ULJM05255   - 0x0029B958] 
		
		//[ULES00503 - 0x0018A388]
		//[ULES00502 - 0x0018A4C0]
		//[ULUS10160 - 0x0018A188]
		//[ULJM05297 - 0x002CE4AC]
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reprep
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Re: GTA LCS EU analog stick patch

Post by reprep »

cool, thanks a lot. i can port these to the psp go plugin if there is interest. viewtopic.php?p=413652
Freakler wrote:So, the GTA offsets (Liberty & Vice City) are no longer needed according to TheFloW..

But for the sake of completeness here they are: (in case someone else was working on this too)

Code: Select all

///cameraLeftRightPatched
		//[ULES00182v1 - 0x00294C88] 
		//[ULES00182v2 - 0x00294BD8]
		//[ULES00151v1 - 0x00294D3C]
		//[ULES00151v2 - 0x00294D3C]
		//[ULES00151v3 - 0x00294C8C]  
		//[ULUS10041v1 - 0x00294D3C]
		//[ULUS10041v3 - 0x00294C8C] 
		//[ULJM05255   - 0x0029B858] 
		
		//[ULES00503 - 0x0018A280]
		//[ULES00502 - 0x0018A3B8]
		//[ULUS10160 - 0x0018A080]
		//[ULJM05297 - 0x002CE3A4]
		
		
///cameraUpDownPatched
		//[ULES00182v1 - 0x00294D88] 
		//[ULES00182v2 - 0x00294CD8]
		//[ULES00151v1 - 0x00294E3C]
		//[ULES00151v2 - 0x00294E3C]
		//[ULES00151v3 - 0x00294D8C]  
		//[ULUS10041v1 - 0x00294E3C] 
		//[ULUS10041v3 - 0x00294D8C]
		//[ULJM05255   - 0x0029B958] 
		
		//[ULES00503 - 0x0018A388]
		//[ULES00502 - 0x0018A4C0]
		//[ULUS10160 - 0x0018A188]
		//[ULJM05297 - 0x002CE4AC]
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